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NOTE: Set by owner when deck was made.
Looks fun. I can see that you’ll have win options besides commander damage.It feels like it might be light on draw, but maybe it’s enough with the tutors and recursion.You have all of the w/u auras I thought of off the top of my head, but I do want to suggest Sigil of the Empty Throne. It’s an excellent value engine.
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I agree that you might be light on card draw. I would consider Curiosity and Sram as inclusions. Also, with Bruna you could add Search for Azcanta and dump the Auras and he lands or creatures or whatever you are looking for. We also have a few cards you might need that you might not expect us to have. Mesa, Bruna, Hyena Umbra, Coastal Tower. -Bill
I have a few general thoughts here. One, I think you're pretty light on interaction. Counterspells and board wipes are too good not to run a good amount, especially the counters, since you'll want to be holding mana up to protect Bruna. Even spells like Apostle's Blessing or God's Willing/Ajani's Presence can be really useful here. Two, shroud prevents you from enchanting things, so it might not be the best fit here. Three, The boots that give hase are good, but are there other options? Landing Bruna and turning her sideways the same turn is huge, but without haste, I'm not that scared of the sudden blowout. Four, as in any enchantment deck, there's always a chance of a blowout when your stacked creature eats a Doom Blade. So more card draw/engines to compensate never hurt anyone. Looks crazy though; given how much I hate Balan, I'm probably just going to have to figure out how to kill both of you asap now.-Sam
Bruna's ability negates shroud since it is her ability attaching the auras and not casting them. I can't imagine Eric will ever cast an aura to attach it to Bruna when he can suit her up for free from his graveyard/hand or the battlefield (including stealing any auras we may have). BillAlso, Bruna seems way scarier than Balan. Kill Eric first.
Thanks for the feedback gents, it is much appreciated.I agree that the first iteration was light on card draw, mana ramp as well, so I've added multiple sources of both. I broke the deck down in a spreadsheet and I now have 12 sources of card draw, so hopefully I should be able to avoid topdecking, but we'll see. I'd love Search for Azcanta but its a bit pricey so it will have to wait for the time being, although it will be one of the first additions in the future.As for Sam's points:1) Agreed about countermagic but I have no clue what to cut. Some auras I can flash in for protection and others can blink/phase so there is some built in protection. 2) What Bill said. I never even considered that it would steal other auras but lol thats great. 3) Blue/White aren't too heavy into the haste giving business so artifacts are basically the only route. I may add one of the cards I dumped into the sideboard as well as put Open the Armory back into the deck. 4) If 100% OK with my creatures getting zapped and the auras going to the graveyard. I plan on milling myself so I can have ridiculous swings with Bruna. I have a few sources of recursion outside of Bruna and I also think I need to find a way to find in Emeria Sheperd to give that aspect a boost. But yeah draw engines/recursion will be super important for this deck.I am concerned about falling into the same trap as Bill's Balan deck in that because I'm so threatening even without a crazy board state, I'll get ganged up on out of fear of the one shot. I have some pillow fort cards in the list to try to mitigate and even have fog bank and another like it in the side board since they could help with Kalia swings and no one is going to waste removal on those weiners. Maybe a Nev's Disc in here too? Any suggestions to help keep me alive would be welcome. Again, the input has been great, thanks guys!And Balan is way more threatening, attack Bill.