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I'm not good at making decks, but here's my attempt at a burn/counter deck that allows me to take control of the opponents creatures. My idea, in theory, is to use my counter and burn spells to control my opponent's board as long as I can. Secondly, using the Hedron Crabs, Tome Scours, and Traumatize to mill their deck as much as possible. Third, I will hopefully get the cards I need to steal their creatures for a turn, and give them more damage. Conquering Manticore, Mark of Mutiny, and Vapor Snare should do that. Then, World at War and Rite of Replication would hypothetically help when I get their creatures, if I have the mana to do it. And I have the few creatures I have, so I can have at least a few blockers while I'm working my 'Magic'. I'm wanting a decent FNM deck, or at the least, a deck I can beat my friends with. Any help would be appreciated. And thanks in advance.
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If your wanting to use creatures as a defence Gamazoa or Guard Gomazoa might be a better choice for control.
Rage Nimbus as well
So, just replace the Zephyr with a Gamazoa, or replace some spells? How's the deck look so far? Any other suggestions?
add another tome scour, mind control or domesticate, lightning bolt, maybe some multicolored lands, and maybe gather specimens, but the mana cost is a little high. replace traumatize with archive trap fireball with banefire and mark of mutiny with traitorous instinct
How about this rather than world at war? http://gatherer.wizards.com/Pages/Card/Discussion.aspx?multiverseid=39666 This one is an enchantment and does the same job multiple times with the same mana cost.
AND your own creatures threat range is much, much better.