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Mystic/ Fiendslayer/ Trostani/ Angelic Accord. Those cards get your party started. Drop Heliod and/or Thune, and gain life... gain angels. gain more life. Fog delay, Brave the Elements for defense (or a kill shot) and selesyna charm for removal/ god killing. DO NOT BE AFRAID TO TAKE A FEW HITS in the opening turns. Save your fogs for those well built Aggro decks. If all else fails, pop the Grove and get an 8/8 and start populating those with Trostani. You can swing if you want, but if they haven't killed you by turn 5 (as long as your either set up or well on the way) they probably won't. I've had Alive// Well + Voracius Wurm in there for a while, and it works. Ajani, Caller of the Pride works well too. If I pull a Mentor of Heros, he'll go in there too.
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