are you seriously that retarded, yes it is easily beat by rdw and other fast decks, but it smashes lifegain into smitherines. And no the Howling Mine and Font don't only benefit the enemy. I play with this dude a lot and we deck test a lot. And time warp is essentially a kill condition in itself
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Generic Response No#2: Removal Spells
i say with the amount of mana available already just toss in eye of ugin
this deck appears to be standard, and in that case that would be an illegal card
it says on the card "Emrakul, the Aeons Torn can't be countered."
No it is the best mana base evar! it covers all colors including PURPLE
amen brother!!! i hate that too
celestial mantle DUH
you put black instead of red on color list and the actual base of this is good but i think that kazandu blademaster is best put on the foundry, or freeblade but tajuru archer should be on the sideboard, and use mana ramp ally instead.
well yesterday i pulled 2 eyes and a pesecutor along with collar and amulet, deaths shadow is a mean card with dead reckoning
with quicksand taking out jund like a pro the spell contortion is not needed, if you kick it once, why not just put in traumatic visions, in most cases, the better card, "go in for the kill with your lands" with the small number of them and the fact it costs 5 btdubbs this is tryanny http://www.mtgvault.com/ViewDeck.aspx?DeckID=41329
classic, lightning axe = crazy
zendikon + quest for renewal = pwnage
lol puffer, thats kinda funneh HE SOUNDS MAD
with the tap lands i can assume this is how turns would go arcane/jungle (you should have the jund or grixis tri-land for the double color fixing) mountain, darklit dragonskull summit ball/remains? idk this is 2-2 deck right now btdubbs check it http://www.mtgvault.com/ViewDeck.aspx?DeckID=43099
http://www.mtgvault.com/ViewDeck.aspx?DeckID=43099 this is mine, i got second place of around 20 people looks like your deck worked fine
Other pulls(don't say i should have used such and such, i probably got it in a bonus pack) 2 searing blaze groundswell ricochet trap 4 shoreline salvager 3 quest for the goblin lord 2 rumbling aftershocks voyager drake caustic crawler smother summit apes 2 spell contortion slavering nulls deathforge shaman ruin ghost scrib nibblers bestial menace lightkeeper of emeria horizon drake sejiri merfolk 2 iona's judgment 2 grotag thrasher 2 goblin roughrider natures claim 2 feral contest tomb hex pulse tracker dead reckoning mires toll hedron rover mysteries of the deep wind zendikon claws of valakut rolling terrain cosi's ravager aether tradewinds (and a foil one) 2 brink of disaster quag vampires ruthless cullblade 3 bull rush grappler spider 2 battle hurda enclave elite 2 twitch treasure hunt join the ranks 2 snapping creeper 2 rest for the weary bojuka brigand dispel 2 kitesail 5 surrakar banisher 2 akoum battlesinger crusher zendikon 2 vastwood zendikon jagwasp swarm khalni garden 3 halimar depths 2 smoldering spires
This is what i used for my deck, i didn't think it was that great, but i always pull enough allies to do something with them, this time 9, one less than pre-release. My record was 3-1 and my 3 bonus packs were amazing. I lost only the last round do to a guy who got the most aggressive limited deck possible with like 3 smother and a few searing blaze, finishing off with skitter of lizards and dead reckoning, i got mana screwed the last 2 games and i got second place here is what made my day my other 3 rares from the 6 packs bazaar trader 2 FREAKIN EYE OF UGIN!!!!! my 3 bonus packs have amulet of vigor wolfbriar elemental ABYSSAL PERSECUTOR!!!!!! so that made it all worth it, it was awesome
^_^ i love it, i was thinking of why genju, but then i forgot, genju goes back, which you need crunch time to the max if you get it as soon as possible +1
there is no reason for having valakut do to green is used for non ramp spells
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