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Ridiculous amount of Ridiculous combos, and there are tons more that could be added. Ashnod's Altar--Sac Myr Retriever, Sac another MR, add two mana, use MR ability to return first MR to hand, use 2 mana from AA to play MR = infinite sac combo which gives you infinite myrs with GC, an infinite trample with LM if you tap MR before sac'ing, infinite life with a Soul Warden, plus a dozen other convoluted combos--my favorite ever went like this: Tap everflowing chalice for three mana. Sac Perilous Myr to AA for two mana. When PM goes to graveyard, Dross scorpion untaps EC. Use three mana from EC to tap Myr Reservoir to return PM to hand. Use 2 mana from AA to play Perilous Myr. Sac Perilous Myr again, this time using DS to untap MR. = ridiculously complex infinite damage combo.
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There alot of combos in myr's how about 2 x myr galvanisors and a Palladium Myr with those 3 cards in play infinate mana
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Sweet idea. Thanks.
it's also possible to pump up the lodestone myr to infinite power and toughness
very fun looking and moe cleancut than Urzatrazi. I may suggest energy chamber, just in case the deck isnt running so hot, to pump up creatures or add to your mana on the chalices.
I don't know how that one got by me, I run energy chamber in basically any artifact deck, lol. Thanks.