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It began with Agent of Fates, and finished with Hero of Iroas. B(esto)W. Orzhov Enchantments. Sitting in that weird spot between Aggro and Midrange. Update-4/12/2014 : 3-1 at FNM. Lost to RG Hydras. May need more Agent of Fates.Update - 8/18/2014 : After some annoying days of getting mana screwed, everything is back in order. 4-0 @ FNM
It's pretty foolproof. Get a hero out and bestow the crap out of it. Voltron like crazy, gain tons of life, and laugh off anything but Red/White. RG is a touch and go matchup, absolutely need Agent of Fates.Sideboard: Odunos River Traveller sides in against heavy removal; Bile Blight for weenies and Mono-U; Revoke Existance for the mirror, other enchantment decks, and gods; Soldier of the Pantheon for heavy Multi-color decks, and Thoughtsieze for RG Monsters, Mono-B, and plenty more.
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Do you have a plan to tap/untap Pseudo-Bob over there that I'm not seeing?Or give it Gift or Orzhova and swing (usually) unhindered? That also will work for at least long enough to net worthy card advantage off of it.
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Nope, slap Gift/Herald on it and swing for the fences. Not much is gonna be able to get in front of this deck to stop it, and what can will become good friends with a first-striking Agent of Fates