U/W Control

by thayne100 on 29 December 2013

Main Deck (60 cards)

Sideboard (14 cards)

Sorceries (2)


Instants (5)

Planeswalkers (3)


Artifacts (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • Azorius
  • Control
  • Standard
  • Planeswalker

Deck at a Glance

Social Stats

10
Likes

This deck has been viewed 2,418 times.

Mana Curve

Mana Symbol Occurrence

3444000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for U/W Control

This.Deck.Is.Evil

1
Posted 30 December 2013 at 00:47

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Needs Elixir of immortality and a 25th land IMO. I'd ditch the two gods for those cards. Id also cut the archangels for another copy of each planeswalker.

3
Posted 30 December 2013 at 02:40

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I completely agree, the only things triggering the archangel of thune is the soldier tokens, or the aetherlings. Otherwise a EXTREMELY nice deck.

2
Posted 30 December 2013 at 02:47

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Very much so...not sold on syncopate x4 either, but that is a matter of taste more than anything really.

1
Posted 30 December 2013 at 02:59

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maybe...

-2 Syncopate
+2 Divination or Essence Scatter (either would be good)

1
Posted 30 December 2013 at 03:10

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yeah take out gods, arch, and some synco's for elixer and removal. maybe 2 elspeths and 4 jace.

0
Posted 30 December 2013 at 05:18

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Render Silent is another counterspell option.

0
Posted 30 December 2013 at 14:25

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Not a huge fan of render silent for this build. Its good, but not as good as dissolve or even cancel most of the time

0
Posted 31 December 2013 at 21:22

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wow <3 this two thumbs up

0
Posted 30 December 2013 at 06:57

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You might want to cut the gods, they aren't particular strong when they will never be creatures, the Thassa there is certainly an arguement for, but you could have another detention sphere instead of Heliod!

1
Posted 30 December 2013 at 09:30

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Very expensive deck.....

0
Posted 30 December 2013 at 13:30

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I would say do away with the gods theyre good but not for this deck build add more removal and take out the divinations and add another revalation. I do like the mutavaults though good touch if I had the money Id use them! also id get rid of the guildgates and add basic lands they slow you down and I dont really think you need them.

1
Posted 04 January 2014 at 23:15

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Guildgates are proably in there just in preparation for the scry land from born of the gods, but all points correct the gods don't help you and nor does archangel when you could have extra removal and draw.

2
Posted 05 January 2014 at 09:46

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Guildgates are essential until the scry lands hit...maybe even a one of after (though I would try my damnedest not to)

2
Posted 05 January 2014 at 14:31

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yes im waiting for the scry lands

0
Posted 06 January 2014 at 02:52

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Great deck!

I finally have an answer to it though: http://www.mtgvault.com/cmb32193/decks/new-rakdos/

0
Posted 06 January 2014 at 20:15

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