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keep putting out creatures till you win
see above
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Not bad, nice deck. But how do you plan to sole the issue of o-rings, detention spheres or removal spells? A devestation tide or supreme verdict would ruin any chance of a win con right? And no Bloodrush for surprise attacks? I still like it, don't get me wrong, just thought you might like to sideboard some counters for those problem spells and enchantments. Here's mine for some ideas http://www.mtgvault.com/bennyboy777/decks/grull-fast-aggro-win/
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all valid points. not much I can do about removal spells besides adding some pumps spells or rangers guile. as for O-rings and the spheres I feel adding in some sort of enchantment breaker would really slow the synergy of the deck down. I really debated on bloodrush and just couldn't find the room