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It's an instant and sorcery based goblin deck that works with Izzet (R to R) abilities. It's a mid game deck that relies on you clearing the opponents field either by burning or unsummoning, but mostly burning. Your capability comes from your ability to cast instant and sorceries but the creatures on the field will be pulling legwork when hitting your opponent with the lack of creatures on their field. The issues however, tend to occur when you don't have guttersnipe, razorfin, or goblin electromancer out.
The goblins should be out before casting spells so you can get a trigger effect or static affect advantage. Once you have two out you should be fine for a while, though you should steadily supply your field with a goblin every now and then. Goblin Flectomancer is a safety net incase something tries to kill a goblin.
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