I like it!
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Another solution would be to splash blue and in Shadow Rift so you can give their attackers shadow unexpectedly and block them. Or vice versa, splash green and use Reality Anchor to remove shadow from your creatures - but it's 1 more expensive. There could be other fun ways to play with adding and removing shadow from creatures on the battlefield, but those are the first ones I saw.
I dig it. Hurkyl's recall is a really nice touch and could also be used to save yourself from a complete wipe by Wrath of God or Shatterstorm by bringing everything back to your hand and then hopefully affinity it all back out before you even have to discard the next turn.
Looking pretty good so far. Funny story: the guy lying down on the Jhessian Balmgiver artwork is a friend of mine. He modeled for the artist (who's a friend of his).
I feel like it might be better to replace half the cards that have extensive upkeep costs with something that DOESN'T have upkeep costs. The odds of drawing and having in play one of the four Eon Hubs are against you and that could effectively shut the deck down. Love the idea, though!
Souls of the Faultless is the perfect defender. Look it up.
Fill it with counters, defenders and creature control. You just need to keep your opponent in check while you gather the resources to play Sanguine Bond. Counters will be especially important to ensure your opponent doesn't destroy your enchantment - without which the deck will be rendered ineffective. Might be nice to throw some lifelink creatures in, too, more ways to gain life. (Vampire Nighthawk is everybody's favorite right now).
You could swap it out for another rainbow creature. It's benefit is that you could still potentially cast it for cheap using plentiful rainbow mana sources if your recsur combo wasn't working out. Plus you can sacrifice sliver tokens to survival of the fittest.
Hand of Death is a Portal card. Use Doom Blade instead. It's the same spell and it costs 1 less.
If you kill the divinity of pride and just concentrate on making it a demigod deck, try using some Survival of the Fittest enchantments to put all the Demigods in your graveyard in a single turn. Then you can either cast the last one or necromancy/recurring nightmare/rise from the grave one of the ones in the graveyard and BOOM - you have four 5/5 haste fliers.
Tettix