Mono Red Fun

by Terkerknight on 10 November 2009

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Just an idea I had after winning FNM with mono red last week. Basically abusing electropedence with the low cost high power, low toughness creatures that die at the end of turn anyway. Just keeping the board clear to smash face.

Deck Tags

  • Casual

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000580

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Red Fun

And really, who DOSN'T want a 7/1 Trample/Haste on turn 5 while smacking them with Ball Lightning and Elemental Appeal until then?

I approve! Although, it seems like if your opponent manages to get out enough good defenders before you can liven the place up, you might be screwed. Wall of Denial would probably put a huge damper on this deck.

But still, it looks awesome.

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Posted 10 November 2009 at 07:32

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I would drop 8 mountains and put in 4 arid mesas and 4 Scalding Tarns. This will thin out your mana so you don't draw so much and it will also help build your shrine faster (goes off on turn 4 rather than turn 5). The minotaur is nice, but I'd trade it for Hell's thunder any day. Your deck needs the mountains for electropotence, so if you're constantly sac'ing them, you're not going to get it off enough. Take a look at my mono-red and feel free to leave feedback there. +1, but I would definitely make those changes.

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Posted 10 November 2009 at 11:39

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