I don't get it! What B? D:I'm afraid I don't have artifact lands to spare for him, Zedruu hogs them (Darksteel Citadel and Seat of Synod). Also, I can't afford to risk drawing mono-colored lands :(... I included Forests for Nissa and Mountains for Koth.Also, I'm aware that I'm missing certain planeswalkers in this deck... Namely: Nahiri (Aiming for SOI version - Once she rotates), Narset, Karn (Too expensive!), Ugin (Same reason as Karn), Arlinn Kord (After she rotates) and Dack Fayden (EXPENSIVE!)
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I'm a B? O_oOh! Wasn't aware of that! (Tezzeret)Thank you! :)
Even without Planechase, this deck can get pretty crazy. But I play as a pacifist when playing this deck, no attacking! Just building my army for lulz :)
It is quite the versatile commander!
There's this one time, a friend of mine brought his planechase deck. We landed on this plane - http://magiccards.info/extras/plane/planechase-2012-edition/edge-of-malacol.jpgGuess what? I've got 4 Axebane Guardians on the field (3 of which were tokens) and a Vitu-Ghazi Guildmage. Aaaaaaaaaand... Minutes later, I was having thousands of Axebane Guardians on the field, tapping and untapping to reroll the planechase die for Chaos... In the end, they all conceded, since it technically became solitaire xD