Tel Jilad Squirrel

13 Decks, 10 Comments, 2 Reputation

Actually, I haven't really decided who the commander is since I haven't used the deck yet. I might use Borborygmos, I might use Ulasht, I might wait until Dragon's Maze comes out and use Ruric Thar.

I usually put multiple potential commanders in my deck anyways so that I can change them from game to game if I want.

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Posted 24 April 2013 at 20:27 in reply to #344155 on Gruul EDH

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All great suggestions. I'll admit, the stuff like the Duskdale Wurm are just in this deck as filler until I get my hands on better cards. Seeing as how I just got my hands on a Simic Fluxmage and Experiment One, I'm planning on making some modifications.

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Posted 05 February 2013 at 07:16 in reply to #320957 on Simic EDH

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Hullo, me again. I see you took my advice and removed Bramble Elemental. Good job. However, you can't actually play the Jund Battlemage you replaced it with. Because of how EDH colour identity rules work, the black mana cost for Jund Battlemage's one ability means you can't even include the card in a RGW deck. You could put in a Naya Battlemage I suppose, but it doesn't make a token so it doesn't really fit the theme. My suggestions are either Jade Mage or Selesnya Guildmage, who both make Saporling tokens, or Vitu-Ghazi Guildmage, who makes Centaur tokens and can populate.

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Posted 29 January 2013 at 02:35 as a comment on Rith's command

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I'd suggest removing Bramble Elemental. You don't have a single Aura in this deck to put on him and trigger his ability, so all you get out of him is being a 4/4 for 5. I'd suggest maybe replacing it with Vitu-Ghazi Guildmage.

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Posted 28 January 2013 at 23:06 as a comment on Rith's command

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Huh, Skeleton tribal. That's something new. It looks interesting, but I'm not sure how well it would actually play. I think I'd need to see it in action. Considering that everything in the deck costs between 1 to 3 mana, I almost want to say you could probably drop a land or two to toss something else in.

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Posted 25 January 2013 at 18:30 as a comment on Skeletons

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A little advice, you can't have Obelisk of Alara in this deck. EDH colour identity rules count mana symbols in a card's text box. The red and black symbols in Obelisk of Alara's text box make it so it can't be played with a GWU Commander.

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Posted 23 January 2013 at 04:58 as a comment on EDH attempt

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Sure, this seems like a "fun" deck, but the major flaw in it is that stacking different versions of the same walker in the same deck doesn't really work well. Second, the total lack of creatures leaves most of you walkers very vulnerable to attack. I have to ask, was this deck build with the intention of winning with it, or were you just throwing together a silly, gimmicky deck?

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Posted 17 January 2013 at 07:31 as a comment on PW EDH

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If I were you, I'd drop the Cautery Sliver. Not much point in putting one lone Sliver in the deck.

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Posted 17 January 2013 at 07:21 as a comment on Red White EDH

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