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Here is my first independent build since returning to M:TG since I left during Ice Age. I don't know the cards yet, so I am posting here to solicit possible improvements and suggestions. This is a black/red discard control. Historically, the issue with black discard is the finisher it seems, so I like a mix of red in there because it serves not only as creature control, but as a finishers as well. This is just casual play on the relative cheap. The object is a one drop Megrim using dark rituals, two drop the Rats and/or Duress, three drop the Hypno and play the straight discard until they have no resource. This should grind them to 10-14 life before I start popping the finishers. It is light on the land, as I count the Dark Rituals as a mana source. I like the innate pump ability of the Guul Draz, good creature damage it seems and can keep the hand empty.
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Wait three weeks, and replace Megrim with Quest for the Nihil Stone from worldwake ( http://www.gatheringmagic.com/wp-content/uploads/2009/08/QuestfortheNihilStone.jpg ). I'm definitely making this deck, I've been wanting to make a discard deck since I started Magic!
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Oh also -4 Fireball, -4 Akoum Refuge, +4 Dragonskull Summit, +2 Haunting Echoes (alternate finisher, mean MEAN card), +2 mountain. In my opinioin.
Dragonskull Summit looks to be a great choice for land! Thanks for the suggestion. I don't think the Haunting Echos has the right synergy for this deck though. It seems like a great card. As for Quest for the Nihil Stone, I am positive I will add itat some point in time, but it may just to replace the Dark Rits, especially if I want the deck to be legal in Standard.
A recomande you some The Rack, a pretty nice artefac
Also, look at Liliana's Caress. It basically acts as a lower cost Megrim. I would say ditch the burn and use those for a seperate deck because you can use newer cards like Fire Servant to power up Red damaging cards. As for the Discard, you would be better off making a sheer discard deck. Both of these decks will be cheap to make, especially the Discard deck (I just made one myself)
Oh yea, you should look into putting in The Rack. As long as the target player's hand is empty they'll take 3 damage (minus 1 for every card in their hand) every upkeep.