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This has been a deck that has gradually evolved over time. It's meant to be relatively affordable (which is why it doesn't have Savannahs, Gaea's Cradle, or good fetch-lands).This has never been used in any tournament format, so I haven't built a sideboard, which is why it has 16 forests.
The strategy is fairly simple. Drop mana producers fast, then armageddon. 3rd turn armageddon seems optimal in testing. Then play finishers like craterhoof or coat of arms using elf-mana.The deck can be very fast in the beginning but it's also built to try to handle unexpected setbacks, with late-game stuff like the regal force and craterhoof behemoth, and removal cards like swords and naturalize.Nissa Revane's first +1 is useless and her second +1 is not that great for this deck since life gain is not all that important here, but her ultimate is amazing and worth trying to get to if the game isn't over by then anyway.
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