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One of my favorite mechanics from the Return to Ravnica block, that I've won many a game in FNM and drafts. This is a remake of my old standard deck, just threw in Browbeat once this left standard. The point of this deck is obviously get the little tramplers out, then swing for the fences with bloodrush. one of the beautiful things about this is Bloodrush can't be countered by typical counterspells.
A pretty solid opening hand goes like this (I've won a few games with this base of a hand)Turn 1: Forest, Charging BadgerTurn 2: Mountain, Satyr RamblerTurn 3: Mountain, attack with both creatures, then Bloodrush a Rubblebelt Maaka and a Ghor-Clan Rampager, one on each. without blockers that's 10 damage, and even if they have blockers, both creatures have trample.If the game drags a bit, Browbeat for draw or burn, Signal the Clans to fetch creatures to Bloodrush with, Frenzied Tilling to keep them in check at least a bit, then later on you can drop the hammer with Rubblehulk.
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