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infinite combos training grounds + khalni gem + filigree sages = infinite mana of any color banefire + infinite mana = infinite damage glelatinous genesis + infinite mana = infinite creatures with infinite power and toughness
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remove hissing iguanar and add Myr servitor
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If you can generate infinite mana, you just need some good X-spells and ways to protect your combo. Too many combos spoil the deck. Stick with two infinite mana combos, and use the rest of the room for protection. Personally, I'll stick with Izzet Guildmage + Lavaspike spliced with Desperate Ritual. It combos out much quicker than most infinite damage combo's I've seen. Though Quillspike + Devoted Druid + Rite of Consumption can give it a run for it's money.
which combo would you recomend removing?
Probably Spawnsire / Iguanar, and really, you could easily do without the Myrs as well. That frees up a lot of room for protection / draw power.
i'd like to keep the myr combo in, its easier to search for because its all artifacts. i'd have to add black to get anything that can search for training ground
never mind that, you're right i need the space for more control and win conditions