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eldrazi
This deck has been viewed 800 times.
You need more land-based mana accel, looks to me like you'll have to rely a bit too much on spawns to get out your fatties. One board wipe effectively wipes out your chances to bring out a fatty early. Growth Spasm is awesome, you get the best of both worlds, land and spawns. I'd say focus on the smaller Eldrazis, they're big enough on their own to win you the game, plus the Hand is so ridiculously easy to get out. ANything more is overkill; I don't see you needing more than 8 big finishers. I'd replace the Pathrazers and Betray-ers with Growth Spasms and Emrakul's Hatchers, so you can reliably get out the small eldrazis early in the match.
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totally agree. I would also think about adding 4 eldrazi temples. they are extremely helpful in getting out the big guys...especially if you are relying on them to win.
i see your point, this should be better