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I don't know why that didn't come to mind, thanks. Definitely 2 in the side for butcher subs. THANKS.
I must say, not bad of a mana curve my friend. When making a rainbow deck, the vast majority of your money should be in your mana base though. With slivers? ALways run 4 Sliver Hives, especially with rainbow. Once we get you some(one) super powerful deck, you won't need to buy as many magic packs, because you'll get those from your tourney winnings like at the BAG club. ALso, with sliver rainbow, we need a minimum of 4-5 total combined manaweft sliver/gemhide sliver to provide us with an optimal mana base even if our opponent is taking out our lands. Look through my decks, and check out "GWB slivers" and "Rainbow standard slivers"
Exactly. This guy knows where its at.
Super helpful, thank you. :)
Thanks. Useful advice.
I'd recommend maybe taking one out and replacing it with a thoughtseize.
You may take it out if you really want to, but I keep it in, because it with and without Scion of Oona can save the faeries from shocks and lightning bolts.
Like he said, enchantments aren't necessary to remove. Something like Dictate of Erebos will barely make a scratch unless I only have one token on the field...Deicide, I'll have to think about adding anyway, because Athreos is always annoying.Cathar's Crusade is absolutely going in here, I just have to find where. The protection and combat damage prevention are to take care of the creatures that produce tokens, or protect me from serious combat damage, like mono-green devotion.Druid's Repository and Glare of Subdual are better in aggressive token decks, I'm usually only going to be attacking if I have more than 3 tokens.I'll see if I can squeeze in a Flickering Ward.I'll think about Disharmony, but it isn't imperative that I put it in there. I just thought a little backlash would be fun. Thanks for the feedback, really useful guys!!! I'll put the stuff in ASAP. Let me know about anything else, and check out my other decks too.
Thanks. I always try and aim for the most versatility that I can. I'll see where I can squeeze Hellrider/Purphuros. The reason I didn't include Greater Good is because there are only 9 cards in the deck that do not produce 1/1 tokens, meaning that I'm not going to want to sacrifice them very often, unless I have quite a few of them, and thats assuming that I've made copies. Staff of Nin is a good idea, I'll see where it might fit.I'm kind of knocking my head for not putting in Path to Exile/Oblivion Ring, or Hellrider, thanks for the suggestions!!
Havoc Festival is fun, but requires me to have quick mana to get it out fast, it also gives my opponent a dead giveaway at most of the decks strategy once I play it. In addition, its only half your life a turn. I can't quite say much more on why, but it offsets the tempo. I did think about siding it thoughBtw, red is splashed in for simian, which can also act as a blocker if necessary. The deck is mainly black, with white to make sure you don't obliterate yourself. A twinkle of red for Pyroclasm and Wear // Tear.The reason for the one copies is to offer a little bit of mix-up into the strategy. Fling acts not only as a fourth Rite of Consumption, but it is an instant version, and can target creatures, despite the non-life gain downside. The plains and Swamp are there to have some basic lands with no downsides. City of Brass fetchlands, and shocklands are there to sap out your life little by little. Its kind of funny always shocking yourself and dealing as much damage as you can to yourself with lands keeping them untapped, that it keeps your opponent(s) on their toes about why you always need the mana untapped, slowing some decks down because they feel that you might be a BurnSap deck because you are running BRW. City of Brass is in there instead of Mana Confluence to make sure that if you are at 1 life, you can still tap it to reduce you to 0.
ok. I like the suggestion BroTrain made.
How do you win? I'm not seeing a whole lot of outright win conditions. It appears to be primarily control.
Thanks!! I appreciate it.
Still editing the how to play, give me card suggestions!!!
Good to know. Maybe next time, you could try putting it in the deck description so that people know more about how your deck works, and are thus, more interested to play it, not that I wasn't. Also, why is Leyline of Sanctity in your sideboard, its white? I get the first effect, but I think it just isn't reliable enough to draw it opening hand, considering you can only have four copies, maybe try one of those artifacts that cost 2-5 mana? And lastly, why did you choose Remand instead of something like Dissolve? I would never want my opponent to re-cast a spell after I countered it, defeating the point of countering it in the first place.Since I've started doing proxy versions in real life of the deck I've started to like its play a little better. Its a very different twist compared to what I'm used to.
Thanks for the post on my mill deck, I like the profane memento idea a lot, I'll have to look into where I can add this... Same goes with Mesmeric Orb. Neato!!I only have 3 concerns ( I am usually very picky about decks, but I like the twist to this dimir color mill)1. Though the mana curve is overall low requiring draw cards, I am concerned that mind funeral and Glimpse the Unthinkable are your only "explosive mill cards", thus giving it a slow tempo, even though its a speedy deck. I am wondering if you are open to switching an archive trap to a possible Jace, Memory Adept or Haunting Echoes. Also possibly switch 2 Hedron Crabs for 2 Jace's Phantasm for a little beatdown should most of your mill spells fail against an extreme control deck like U/W or U. 2. The price is insane for a mill deck, but I don't know if that was even an interest to you, so this should be the least of your concerns. Just wondering whether you knew/cared about the price at all.Let me know if I was of any help!!
I am still updating the description and how to play, so bear with me here, but PLEASE GIVE ME SUGGESTIONS!!!
Thanks. The primary card that gave me the official idea to start the deck was choice of damnations. If your oponent chooses 1 or 15? BAM, haha.Any tips, cards I should add, or pointers? I know the slightly above midrange average mana cost makes it a little slow to decks like burn.
I'm sorry about any spelling errors. This is my first deck ever made on mtgvault, and I am still geting used to the format.