Tamarocker88

40 Decks, 17 Comments, 1 Reputation

awesome, thanks! I'll check my cards to see what I can do. I'm sure I don't have any more boros charm, but I also know that I pulled a Keranos God of Storms and a Brimaz, King of Oreskos that are being sold lol.

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Posted 18 September 2014 at 22:57 in reply to #503427 on Spark Abuse

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Sure, suggest away. My card collection contains mostly uncommons and commons from the past 10 years since I sold practically all of my rares a couple years ago for cash.

I haven't had enough of a chance to play this deck to see what it needs, so I'm not sure exactly which cards I'd be first to cut / replace. The single copies of cards are things I'd like to cut and replace with playsets of better cards so that the deck would be more predictable.

I know I'd like more Titan's Strength since the combo of more damage and the Scry are great in my book. The Hundred-Handed One would likely be cut since he's only in there due to the fact that I pulled a pair of him.

The real game winner is having both ajani and a Spark Trooper out while Ajani's -3 goes off. I know, it's a very specific condition that's rarely going to happen, but it's great to swing for 6 damage with haste, trample, lifelink, flying, and double strike. Even if it doesn't translate to damage, the life gain is nice.

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Posted 17 September 2014 at 02:20 in reply to #503427 on Spark Abuse

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Thanks for the suggestions :). It's not T2, but I want to try and make it as close to T2 as possible. I'll see what I can do with it!

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Posted 07 March 2011 at 07:10 in reply to #138760 on White Weenie Lifegain

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come on! Cruel Ultimatum! Doooooo it!!!! Any deck running WUBRG needs to have maelstrom pulse, maelstrom archangel, Child of Alara, and/or Cruel Ultimatum.

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Posted 07 March 2011 at 06:58 as a comment on Something Went Wrong.

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Is there a reason for all these single copies of cards? I can understand if you're just making a deck based on the only cards you have, but... you're better off trying to build a deck with cards that you have several copies of. The fewer different cards you have in your deck, the more predictable and subsequently useful it will be.

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Posted 07 March 2011 at 06:55 as a comment on Dragon Master

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Boy am I glad to see that in a year's time this card went from $1 each to $20! I'm more than glad to be proven wrong. I enthusiastically sold my playset of stoneforge mystics!

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Posted 07 March 2011 at 06:33 in reply to #51142 on Fire Flight

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Well honestly, I think it would be fun to add in both Lord of Extinction and Nature's Spiral. This gives you MORE use with splashing green.

I've got a discard deck where I use Liliana and Lord of Extinction. Majority of the time I end up winning within 1 turn of putting out LoE since he easily comes out as a 13/13 or bigger if you've been milling your opponent properly.

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Posted 05 March 2011 at 23:07 in reply to #138106 on Dredge + Liliana

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that seems a bit complicated, I won't lie. If you're milling yourself and your opponent, hoping to keep your cards in your graveyard, it works against you to use an Elixir of Immortality to put your whole graveyard back into the deck for the sole purpose of having a chance at getting liliana back into your hand at some point.

I think if you're willing to splash green, Nature's Spiral would be a far more effective way to go about it. You'd pay 1G to return target permanent (Liliana) to your hand from your graveyard. With this card, you'd be able to target liliana specifically and then keep the rest of the cards in your graveyard.

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Posted 05 March 2011 at 16:05 in reply to #138106 on Dredge + Liliana

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If the point of this deck is to keep all cards in your graveyard, why would you put Elixir of Immortality in this deck?

Also, why bother with the proliferation of contagion clasp and contagion engine? It's far more cost effective to spend your mana on using spells to kill or burn the opponent's creatures as opposed to getting -1/-1 counters on them and slowly proliferating them away. Also... if Liliana is your win condition, why aren't you using 4 of them instead of 3?

It seems counterintuitive that you want your own deck and your opponents deck to be milled, yet you're dependent on a single card that you only have 3 copies of to win you the game. What will you do if you've milled all 3 of your liliana cards into your graveyard?

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Posted 05 March 2011 at 12:52 as a comment on Dredge + Liliana

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I love Mayael's Aria. I have to say that Mayael the Anima is just a bad card. I tried to use it in a Mayael's Aria deck and it's just not worth it. If you have the 6 mana to use her ability, you should just pay for your creatures with power 5 or greater. And considering the number of big creatures you have in this deck, you don't really need to be searching through 5 cards at a time to be pulling one out. A deck like this could really use more focus and a lower mana curve. Take a look at my Mayael's Aria deck, if you're interested.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=54921

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Posted 15 April 2010 at 12:38 as a comment on Mayael's Aria

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I don't know how familiar you are with the cards in the deck, but I really don't think I need to boost the creatures any more than I already am.... Almost all creatures will be getting +3/+3 from a single Knight of New Alara since most creatures are 3 colors. With two Knight of New Alara out, most of my creatures would get +6/+6. The Mayael's Aria will also boost all creatures +1/+1 each turn as long as I have a creature with power 5 or greater out (which is no problem). Kazuul is a nice stall card to prevent opponent from attacking that also satisfies the 5 power requirement in Mayael. The flying Retaliator Griffin will be getting +1/+1 counters on it if I'm taking any damage in the meantime. Once I get a couple Mayael's Aria and Knight of New Alara out, it should only be a couple turns until I've got several power 10 creatures out. By then if I'm not hitting for lethal damage, I'm going to be gaining 10+ life per turn, so I'll just wait to get a creature with power 20 out and win on my upkeep.

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Posted 15 April 2010 at 00:09 in reply to #61704 on Mayael's Wrath

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In my books it's still mediocre. It can help you get a piece of equipment into your hand, which only helps if you have creatures to attach it to. And the ability to put an equipment into play for 2 is only helpful if the equipment is expensive. Stoneforge mystic only costs a little over a dollar a piece. There's many better rares out there that can do more important things.

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Posted 12 February 2010 at 13:20 as a comment on Fire Flight

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Sorry, pressed enter... But I will try your suggestion. I see that overrun would be better than a couple of worthless timmies, considering I should have enough mana to play the overrun quickly

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Posted 12 February 2010 at 11:03 as a comment on Plant Overrun

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Not everyone has Garruk. I don't have a single copy, so that's why he's not in here. And as for Overrun, I did contemplate putting that in here but decided to put in the Wolfbriar elementals instead. Overrun only gives a boost for one turn. Wolfbriar and Avenger at least get out several creatures with a single casting and then landfall boosts the plants over and over permanently.

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Posted 12 February 2010 at 11:02 as a comment on Plant Overrun

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Yeah, there aren't 4 blademasters because I don't own 4. And there's no Talus Paladin because I don't own any of those either. I wasn't about to order those specific cards online, so that's why the deck has specifically these cards. It's built upon my actual stock.

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Posted 12 February 2010 at 09:01 as a comment on Ally Overrun

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I know the card's restricted. This isn't a deck meant for using in tournaments. If I choose to run two of 'em in a deck for casual play, it's fine.

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Posted 11 February 2010 at 23:23 as a comment on Blue Boom

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Tamarocker88

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Posted 11 February 2010 at 19:55 as a comment on Member Database

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