The only problem I have with it is the lack of flying, I know you have the mask but just up to 4 creatures with flying to block doesn't appeal to me.
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I can tell you this already, I'm not even going to read through all the cards, too many one-of's.
Too many one-of's
By the time you get 6 counters on archmage youve drawn 12 cards at least by then you shouldve won unless you cant think right
Have you tried running Ink-Eyes?
the deck is supposed to be T2
I don't really see a point in the fetch lands. i run Emeria, The Sky Ruin in my soldier deck.
And by turn zero I mean turn one...
Have you thought of adding Sigil Blessing?
Floccinaucinihilipilification aka Talmidutak
@ rileyandholly88: The deck is supposed to be T2 Changed it: Added: Quest for the Holy Relic x2 Added: Gorgon Flail x2 Added: Grappling Hook x2 Added Emeria, the Sky Ruin x3 Removed: Plains x3 Removed: Brave the Elements x2 Removed: Harm's Way x4
Have you tried running Lim-Dul, Necromancer? He's not a zombie himself, but he does pull creatures out of the opponents graveyard and makes them zombies.
May i suggest making good use of that black and running mind funerals.
Seem's like Celestial Mantle would be good side-board for if they happen to last until late game
my only problem is all the one-of's
honestly with all the tokens ur making i think coat of arms is kind of superflous
I bet i can beat it
I'd say take out the 1-of's and change some 2-of's into 3-of's
Would you like fries with that McFail Burger?
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