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Instant speed High Tide with a twist. Tendrils your opponent on their turn when they try to kill you.
Resolve High Tide, then chain draw and untap spells until you can resolve a win condition.
This deck has been viewed 2,964 times.
>Snapcaster Mage + SnapI love it! Untap 2 lands, tap for a ton of mana and then go nuts!I think that actually is infinite if you keep returning the snapcaster mage to your hand and have 4 mana with 2 lands, but you gain nothing but storm.
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It's not infinite since flashing back Snap with exile it.
oh yeah, derp :P
Yeah, its not infinite in any way, but the storm counts that the deck can achieve are quite ridiculous. When it works, it often works very dramatically. The biggest problem I'm working on right now is its consistency relative to top tier Legacy decks in playtesting. It still needs work, possibly even a redesign but Im hoping to get it there.I seriously want this to be competitive. But even if it turns out it cant be, its still literally the most fun thing to goldfish ever.
Could you take a look at my deck, and the deck it's cloned from? Idk a lot about legacy, and I'm sure they wouldn't mind suggestions either. Trying to keep it kind of "budget."http://www.mtgvault.com/dharr16/decks/painters-grindstone/
Left you a pretty long-winded analysis, hopefully you find something in there useful. I like Painter, but your build really needs more consistency.
Alright, I appreciate it.