Evil Incarnate

by sycfuk7861 on 08 March 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (7)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

Social Stats

1
Like

This deck has been viewed 856 times.

Mana Curve

Mana Symbol Occurrence

008800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Evil Incarnate

Bloodline Keeper is a horrible fit for this deck. By the time you cast another Bloodline Keeper or create up to five vampires you should have the game won (unless its multiplayer). If you want a vampire to replace him with I'd suggest Vampire Nighthawk. With Lifelink and Deathtouch and costing one mana less, they're an all-around better vampire to use in a non-vampire deck.
This deck looks like it's for causal and if that's the case I highly recommend getting your hands on 4 Dark Rituals and tossing out the Elixer and Ring. Crypt Ghast is great, but I'll take 2 Cabal coffers over 4 of those any day.
I love Geralf's Messenger (especially with Dark Ritual on turn 1) and Phyrexian Obliterator. Desecration Demon isn't bad either, but I feel that 4 may be a bit too much.
As for the Consume Spirit and Exsanguinate... with the Ghast, they are not bad cards, but I don't think you need four of each. That just seems like overkill.
My last hint/tip/question... why is Oversold Cemetery in this deck? I doesn't really fit at all. If you really want some graveyard help i'd put 1 in max and a demonic tutor to help get it when you need it.
Sorry, I've rambled quite a bit here, I just play black A LOT...

2
Posted 08 March 2013 at 21:03

Permalink

thanks for the help :) do you know what i could put in place of crypt ghast, if i was going to take them out? im trying to make this work as fast as possible and make it harder for the opponent to make a recovery

0
Posted 08 March 2013 at 21:11

Permalink

Are you just trying to make an aggro black deck? I made one a couple years ago that works surprisingly well. I ran 4 dark rituals, 4 vampire lacerator's, 4 unholy strength's, and a bunch of fast aggro cards.
I remember the last game in the in-house tourney I played a few months ago. I played a turn one dark ritual into a vampire lacerator and two unholy strength's. Basically a turn-one Craw Wurm. After that I played hymn to tourach and the opponent was screwed. That was a fun ass game.
Instead of Dash Hopes, run 4 Hymn to Tourach, your Ischron Scepter is kinda useless really in this deck. It combo's well with Dash Hopes, but if i'm about nail ya with a power card early enough on, I'll take 5 and bring the heat to you.
Some cool cards to also consider for this deck are: Gatekeeper of Malakir, Royal Assassin (there's a reason it's been reprinted so many times), Hypnotic Specter (turn 1 with a dark ritual, provides card advantage over your opponent early as hell), black knight (simple and very effective)

2
Posted 19 March 2013 at 08:10

Permalink

kind of but not really lol im trying to make a deck that will allow me to work with whatever hand i get i want it to work fast but im not going for aggro in particular

0
Posted 22 March 2013 at 16:29

Permalink

Cabal Coffers is a good mana ramper, 2 should be good. Screw Dash Hopes, rock Hymn to Tourach. That cards is ridiculous at any point in the game. Randomly losing 2 cards in your hand blows ass.
Replace Darkness with Consuming Vapors. With that and Geth's Verdict.... they'll be trying to keep creatures on the board.

0
Posted 01 April 2013 at 09:47

Permalink