Swolermode

3 Decks, 2 Comments, 0 Reputation

The more I think about it the more I like the idea of playing white sun zenith in place of angel of glory, actually.

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Posted 01 June 2012 at 19:53 in reply to #260926 on Standard Token Shenanigans (Tournament Play)

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Over stacking entreat ruins its chance at the miracle cost in my book. Since this deck doesn't have any land generation it's risky to run a high count of entreats in light of you top decking it, and not getting to play it for its miracle. Angel of glory rise is a debatable choice. Why do you think it doesn't belong? I like the late game option it brings just in case I don't get an early parallel lives and low token gen, and am forced to play a high defensive early game. If anything I would play with doomed traveler over master's call, or run with my grand abolishers in hand, rather than have them in my sideboard; they're a great shut down to instant damage counters that could ruin a much needed offensive phase of a token deck. I also love craterhoof for its late game finisher aspect. I've won multiple games drawing that card with an entreat or something along the lines. 4/4 angel tokens getting 7/7+ with trample is basically a win.

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Posted 01 June 2012 at 18:14 in reply to #260926 on Standard Token Shenanigans (Tournament Play)

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