svanxx

22 Decks, 70 Comments, 9 Reputation

The changes look good!

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Posted 06 June 2012 at 20:53 in reply to #262173 on Blink Standard

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Well you're missing Restoration Angel which is very necessary for this deck. I'd get rid of Steel Sabotage in favor of it.

Also, you need more land. I'd get rid of the Apostle's Blessing (don't need it with Cloudshift and Restoration Angel) and put in 4 Seachrome Coasts (or Evolving Wilds) in. I use to be the 20 land type, until I regularly got manahosed. Most control decks like this one needs 24 land, because you want to get to your Deadeye Navigator and have the mana available to use his ability (or Cloudshift.)

I'd cut out 2 Vensers and add in 2 more Dungeon Geists or Frost Titans. Having more than one Venser in your hand isn't going to help and with the other blink stuff, he's not as necessary as he used to be in this type of deck.

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Posted 06 June 2012 at 18:59 as a comment on Blink Standard

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Definitely agree with the Emissary over the Elk. The extra toughness doesn't matter, because most players aren't going to waste a spell on taking out the Emissary.

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Posted 06 June 2012 at 18:41 in reply to #261323 on Splintertree

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I added Torpor Orbs to the deck and after a couple playtests, I like what I've seen. It can weaken Messenger's, but it helps everything else.

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Posted 29 May 2012 at 18:24 as a comment on Zemons

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I would recommend Swiftfoot Boots over Whispersilk Cloak. I'd probably add in another Sword of Vengeance and take out an Armored Ascension.

Other than that, it looks very interesting!

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Posted 25 May 2012 at 19:43 as a comment on Indestructible Knight

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This is my Heartless deck, definitely much different from yours, but I like yours a lot. http://www.mtgvault.com/ViewDeck.aspx?DeckID=314266

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Posted 22 May 2012 at 05:21 as a comment on Heartless Summon in my way!

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I did not know that, but you are correct. Well Torpor Orb still hurts Messengers, but it might be worth it. I'm thinking about Vapor Snags also.

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Posted 02 May 2012 at 04:26 in reply to #250312 on Zemons

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Torpor Orb makes Geralf's Messenger and Phantasmal Images useless.

I've also thought about using Vapor Snag also, but I like that Saving Grasp can be used twice.

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Posted 27 April 2012 at 09:39 in reply to #250312 on Zemons

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Edited once again.

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Posted 07 April 2012 at 09:20 as a comment on Black Sun's Ascension

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Awesome tokens deck!

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Posted 09 March 2012 at 08:39 as a comment on Ummm... hellrider tokens?

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And now I have added them. I don't know what took me so long to realize that Mimic Vat is a better option than Goblin Warrens.

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Posted 24 November 2011 at 09:14 in reply to #150090 on Goblin Control

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I created a Heartless Summoning deck that was inspired from yours. Thanks for the idea!

http://www.mtgvault.com/ViewDeck.aspx?DeckID=259411

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Posted 12 November 2011 at 01:44 as a comment on [standard] Heartless Summoning plz help!

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Edited to make quicker and mark it as a modern deck.

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Posted 09 November 2011 at 01:17 as a comment on Black Sun's Ascension

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Edited into current version. Much cheaper and works much better now.

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Posted 07 November 2011 at 05:00 as a comment on Golem Reincarnation

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Updated again.

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Posted 30 September 2011 at 22:49 as a comment on Swamp the Library

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Another update.

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Posted 06 July 2011 at 15:19 in reply to #146151 on Swamp the Library

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This deck rocks.

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Posted 06 May 2011 at 03:24 as a comment on Karn

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Apprentice Wizards are great for mana ramping. Tap them and spend 1 blue to gain 3 colorless. Also get the locus lands, which will help.

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Posted 25 April 2011 at 17:09 as a comment on infinite planinums !!!!!!!!

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I did a deck very similar to this and hadn't seen your version before until just right now.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=166694

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Posted 18 April 2011 at 23:35 as a comment on All Together Now!

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That's an awesome idea. Overwhelming Stampede is another replacement for Overrun also (except I don't own either of those and both are more expensive.)

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Posted 10 April 2011 at 08:12 in reply to #151622 on Fungus Overrun

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