Burning Invocations V3

by Surexius on 25 July 2012

Main Deck (60 cards)

Sideboard (7 cards)

Creatures (1)


Instants (5)

Enchantments (1)

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Deck Description

A burn type deck made from red cards I've collected. It has 62 as the main mechanism of the deck is a knollspine invocation combo... (I have never summoned even 1 Loamdragger Giant in all the times I've played this deck).

For games which drag on the mechanism of death is Warstorm Surge combos.

Sideboard is anti-artifact and anti-blue many with cards to swap around for Smash to Smithereens if the enemy doesn't have any artifacts.

How to Play

You need to establish game control at the start by building up defences with the Ætherflame Walls and Circle of Flame and deal with early threats with Shock. This deck is a bit weak early game vs flyers so use and sacrifice Goblin Skycutters. Orcish settlers will help slow down enemy plans by burning away lands.

Mid game you start dealing the damage with Curse of Bloodletting and the key card to this deck Knollspine Invocation. Then start throwing away your big high mana cards to do crazy damage Loamdragger Giant, Falkenrath Marauders and even Warstorm Surge are ideal. Combine these discards with burn damage by spells and if your lucky enough to draw Guttersnipe early on then even better.

Long term game plan is death by Warstorm Surge summon big creatures and cause damage to your opponent on their arrival. There is a great mana generating combo with warstorm surge and Rapacious One. Warstorm Surge Spitebellows can cause 12 damage for 3 mana and Scuzzback Marauders deal a nasty 5 followed by a 4 with persist.

Deck Tags

  • Burn
  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 1,170 times.

Mana Curve

Mana Symbol Occurrence

000471

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Burning Invocations V3

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