The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
This is a Filth deck idea that I had in mind since I saw the spoilers for Innistrad.
This deck has been viewed 28,597 times.
i think yu can really go at lilliana's 1st ability with this deck then kick her off, maybe grim affliction would provide some early removal and add a counter or 2 to lilliana that bit quicker, you know i'm gonna drool ova any deck with bloodghasts and vengevine in right ! ?, whats latin for pizza ? by the way mate could you take a look at my snapcaster mage for rage deck. also you recently asked me if i played edh ?, ive just been invited by a pal to build a highlander deck ?, not more than 1 of any card are we talking about the same thing ? he said it should be 100 cards but weve kept to 60 to try it out, if so its an intresting format and i may post the deck good deck s always but then you know that mate lol.
Permalink
Haha, Pizza. Nice. Overall this looks solid but I've greatly surprised by the lack of Verdant Catacombs for the mana base. Other than that, I've never been a huge fan of (especially maindeck) lifegain with no other relevant abilities so I'm not too sold on Gnaw to the Bone. Beyond that, this looks like a sick deck. I'd maybe replace the Gnaws and maybe something else for some sort of removal and perhaps a dredge card like Golgari Grave Troll or Life from the Loam if you change the mana base to incorporate more utility lands or something. Looks fun, though. I'm liking it.:)
Thanks man. At first, I didn't like the idea of Gnaw either, but once I tried it, I was shocked by how much life it can actually gain me. Simply put, the card provides a HELL of a lot of life gain, and with an aggro deck, that adds a whole new level of threat for the enemy to deal with. Honestly not sure why I forgot the Catacombs lol, thanks for reminding me =] I tried out Loam, and it didn't work as consistently for me as the more straight-forward Mulch (an original to the Filth design). As for removal, the disruption from TS as well as Liliana (who is freakin amazing btw...holy crap man) provides a nice supply of removal, etc. Oh, and Fluff, just gimme the link and I'll take a look (links save me a LOT of searching time) =]
http://www.mtgvault.com/ViewDeck.aspx?DeckID=241137 thanks.
http://www.youtube.com/watch?v=R8WU6GKCc9A&feature=related It's been years, and this remains to be one of two things that instantly come to my mind when pizza is mentioned... COWABUNGA DUDE! This is a pretty neat deck man, but it seems a bit depressing for the vengevine aspect :/
Eh, I was a bit on the fence for Venge too, but it sits nicely to round off my curve and the haste gives me that extra bit of "in-your-face" aggro. In addition, for the price of one Venge, I can play the two-creature requirement for the recursion! All in all, the deck is fast and fun =] The name is staying as Pizza now because of you man. I already wrote it on the box it's going into (with the 'ceremonial' deck-naming marker!)
While true, I'm just concerned by the low number of 1cc creatures in the design. I've never even felt safe with them in the Jericho design :/ Also, huzzah for nostalgia!
got my god damn internet to work again. :| i like this but you know that already. :)
So, jw. How's Zombie Infestation working out so far? It seems like a neat card, but I just hate the idea of having to discard two cards for a 2 mana 2/2 (i mean really, that's what it comes down to in a way). :/ I realize if any deck, this may be the right one for it, but I'm wondering if you've tried/considered another option instead? Even Fauna Shaman seems reasonable (albeit a tad slow). Regardless, I'm curious what you've thought of it thus far.
Oh, and I just did a quick sample hand which made me notice another thing - why do you have Tree of Tales and Vault of Whispers in the deck? I'm not seeing their actual benefit in this build over Forests and Swamps - instead, they just are bad with Woodland Cemetery (as the sample hand pointed out to me).
Fauna Shaman=The dogs balls in filth, it makes them so versatile it's sickening sometimes, and gives a feeling of playing faux survival.
I might swap over to Fuana...you make a good point =] The Artifact lands are to boost Goyf a little bit more...Might take them down to 1 each though
Oh, I see. Missed that interaction with Goyf. :/ Derp. Haha.
Yeah, if you ever see a non-affinity (or similar) deck with artifact lands, chances are they're running Goyf and cheating in a little extra punch =] I've swapped out Z.I. for Fauna as well as dropped to just 2 art-lands. Fauna adds more consistency to the whole design, where as Z.I. can be used as fuel, but REALLY needs a steady supply of draw power to be completely worth it...and I don't want to make this BUG. If only Z.I. required 1 discard...
Ha, if Z.I. only required 1 discard... it would be soo broken! And if it somehow stayed at the same rarity, can you imagine games of limited with this type of thing!? Turn 1 Land. Turn 2: Land, Z.I. "I win!" But yeah, Z.I. would be sick with just 1 discard. Funny how that one extra card makes it go from insanely overpowered to hardly playable short of a small variety of decks. List is looking sweet, though.:)
The change over to Fauna is insane. Wumps always told me they're "abusive" for Filth...now I know why =} Also it's surprising how adding a 4th Mulch makes such a difference =]
Hey Sure, I'm not trying to be picky or anything but why did you deciede to put in Bitterblossom? I just noticed the "Tribal, enchantment, faerie" to boost goofy and I guess for some 1/1 flying defense/offense? really nice deck btw
Bitterblossum is just a nice fast and efficient (and consistent) supply of extra aggro. It's also useful in Filth because it does help me beef up Goyf, but it also like I said provides consistent dudes which can continue to press the offensive even in times where I have a lot of crap in the yard...
Thanks sorry for the double post, not sure how that happened....
At this rate you'll be bumped onto the front page by the end of the day Also, putting the shamans in here˜a boss.
just had to bump onto the front page. now, this deck looks crazy fun. i like the arti-lands with goyf - never thought of that one. to be honest, i dont realy know what to recomend. i'm not a big fan of boneyard wurm because it doesnt become better than grizzley bears till turn 4 or so, but i can still understand it's power. while we're on the topic, maybe dryad arbor? you can drop a land for it, and it boosts the elemental (it should be a scarecrow) and the wurm. if anything, -1 wurm, +1 tarmagoyf. and this is giving me an unearthly amount of ideas........
Dryad Arbor would actually be kinda sweet, I'm thinking if you also threw in some GSZ! It actually fetches every creature except Bloodghast from this deck!
BrianBell has deleted this comment.
Hnng, I'm hardly a player for anything out of standard but Aether Vial seems really viable in this build. The 14 2-drops you run scream it. The only thing I can see that's not great about it imo is the fact that it's not casting them to feed Vengevine.
Good point. I gave it a try, and like the results =]
OH, dryad arbor as it's a forest that can be fetched with Verdant Catacombs but is also counted as a creature in the yard.
cool deck man. Always love seeing bloodghast, vengevine and goyf in the same deck. I recently made something with a similar theme, can you take a quick look plz? http://www.mtgvault.com/ViewDeck.aspx?DeckID=240734
hello mate still waiting on that deck check, cheers as always
My bad dude =/ I have you're name on my list...but just been forgetful lately...
loooks like a fun deck, i love early game aggro aether vial is a must with all these same casting cost creatures though ive tried drawing a couple hands and it seems you have allot of creatures that have p/t equal to the * in your graveyard, if you have nothing in your graveyard then you cant play those creatures or theyll just die effectively that is your aggros only weakness ive designed a 3 turn mill cloc deck (though it is just casual so theres cards that are banned but im sure it could be modified) could you draw a couple hands and tell me what you think? Lim-Dul's Vault is petty much my favourite card for this deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=128110
what if i told you i could play a 2cmc vindicate at instant speed that can also counter spells every turn? i think youll realy like this new deck i just whipped up please let me know what you think http://www.mtgvault.com/ViewDeck.aspx?DeckID=243270
re-designed the geist snap caster deck and took a lot of what you said on board many thanks - so coming back to ya for another look please as you said !, http://www.mtgvault.com/ViewDeck.aspx?DeckID=241137 this deck still looking good friend
ok took the advice there and had a few other ideas so if you can revisit sure it wont take long and give me even more thoughts lol that would be great old freind. cheers.
Filth and Urborg, tomb of yawgmoth could spice things up abit. Any thougts on my Snapstill deck? http://www.mtgvault.com/ViewDeck.aspx?DeckID=233595
Which art for Mulch is your fave??
Blckfire has deleted this comment.
I've made a new Filth deck that I went the way of adding a third color, blue, to it. If you get the chance, take a look and give me some advice. http://www.mtgvault.com/ViewDeck.aspx?DeckID=262115