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From my own experience I have found Yahenni to be deceptively powerful. She gets very big very fast. I decided to give the deck a low, aggressive mana curve, and fill it with a lot of recursion and kill tech. This basically serves as a "Zerg Rush" style, where the opponent won't be ready in time to defend against all my attacks, and then will be drained of resources to fight back later in the game.
Play a little bit more reserved when Yahenni isn't on the field. Hold on to kill effects, and try to keep your other creatures around. When Yahenni is on the field, it's a totally different story. Organize creatures into attackers and utility, and swing as big as you can. Push the offensive and don't be afraid to have a few of your dudes die if it means Yahenni gets bigger. Once she starts, it's very hard to stop the snowball effect.
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NOTE: Set by owner when deck was made.
maybe add sidisi, undead vizier? and diabolic intent
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My shop allows for 20 card "sideboards" for EDH, so those suckers are in the SB. Haven't uploaded it yet because it's not 100% finished. I have like...9 of the 20 so far =/Any suggestions towards that would be great actually! =D
Consuming Vapors and Gatekeeper of Malakir for sideboard options? Massacre Wurm is definitely on the higher end of mana costs, but seems like a viable sideboard option as well.
All great suggestions. I've posted up what I have so far with the SB. Just need 4 more =]
Nightmare Lash? Mono Black and the higher life total makes it a much more viable card.
Yeah, I've added in Nightmare Lash and Batterskull for those times I need to go full Voltron and smack someone for a bunch of commander damage all at once.EDIT: Not Nightmare Lash, Lashwrithe. The living weapon mechanic is fairly helpful.