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This latest installment of my recent string of Extraction decks is a throwback to the original. I am going to take Pure Evil, and make it better. Yeah.
This deck has been viewed 19,609 times.
Gee willikers gang, I've done been served! It definitely achieves its lofty goal, but leaves me wanting... Wanting you to hang the budget and use some revised lands :D I stamp this with Lovecraftian evil!
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I own only a few of the original dual lands, and sadly, none of the ones I have are the one's for this deck =[ Plus, I figure using the "painlands" is a little...more fair. And, I think Godless Shrine has some of the coolest artwork for a land out there. Also, let's not forget the crushing realization that my opponent will have when they figure out that I've done more damage to myself than they have. XD
Also, I'm pretty sure the addition of Memoricide, which I toss on Panoptic Mirror, is my favorite new addition. Each turn just naming off something is so destructive. Me: "Hey, don't you have a playset of Wall of Omens?" Opponent: "Screw you I'm not telling" Me: "Tap Isochron...Seek. There they are. Pull out another Jace....And Panoptic Memoricide naming Wall of Omens. Go on, take 'em out." Opponent: "Please stop."
Memoricide on Panoptic is up there with ye olden "Pantigate" method... I despise it when extractors first realize they can do that, it's like an epiphany of pure evil, oh wait... lol
Yeah, it really is just...well, "unfair" is actually the best word for it. My buddy, who has a way with words, described being hit with MemoryMirror (our word for it =P) as "Running a marathon where every mile someone shoots you in the kneecaps."
Dude, that's awesome lol. I just get the finger when I do neat tricks, so count yourself lucky
"Surewhynot" from the account that you provided above it sounds like you've had that scenario more than once. LOL
Also, it's ON. Call me Chef man, cause I'm about to sing you a little song about why Reanimator is the KING of evil! I'm still testing Lim-Dul's Vault and Beseech, but it's done it's job only a turn slower than it's previous perfection. http://www.mtgvault.com/ViewDeck.aspx?DeckID=153692
So deliciously... Evil :)
I know. Once I was done with it I showed it to a buddy and he put it down on the table and walked away without saying a word. =]
Great deck as always :) Anyway you could get traumatize in here as it'd be good on the mirror can't think of any improvements though
The issue with Traumatize is that it costs a lot of mana and it has the problem of diminishing returns...
Very good work dude! Love it. A few changes: StP >> PtE Exterpate should be a 4-off, its amazing with Thoughtseize and great vs control. I think you have too many Silence effects. Same with Isocron effects. 3 is enough. How about Tar Pits as a win-con?
I might reduce the Silence stuff a bit, because I think you're right...Orim's to Ban naming one of their land types happens pretty frequently, and after that I need to hold onto just one to put on the stick. If I lower those I can add in another Thoughtseize and Extirpate (3 and 3 is a more potent set-up in this deck). Path is better for extraction because I don't care how many lands they pull out, and in fact, that thins out their deck faster and brings me closer to the win. Tar Pit is a nice idea for those who have "durable" decks that take a while longer to cripple. I'll work them in thanks. =]
Alright, tell me what you think of the changes. =]
Totally digging it! Awesome job. How do you fare against Zoo or Gobs?
Zoo is not too bad really, so long as I hold off their "second half", which is easier than it sounds really. Zoo isn't a concern. Gobs are pretty damn annoying, I won't lie. It's mostly the shear AMOUNT of them that can be an issue. Ghostly Prison, BSZ, and Hissing Miasma tend to do the trick. Though, with the new boosts from Battle Cry...I'm wondering if that's still the case. Tabernacle was, and still is a ****ing godsend in that regard. Even just the one of them greatly improves my chances, it's kinda freaky. =] Glad you like the changes. And I list the uses of my sideboard lower down. =]
i would concede pregame
This made me actually laugh out loud. =]
This deck is just nasty... I like it :p The 'combo' I hate the most in here is countertop.
Countertop Extraction...it's like a swift kick in the pants. =]
awesome.. and welcome back to the top of the list :P (for a minute i thought it was a bug only seeing one of your deck on the top list, and a couple of places down... :D) dont know what i would hate to play against most... main deck or main deck after sideboard oO think i would go with the "lets draw and go grab a pizza instead, my treat..."
If I might ask a question, since I don't really understand... or I kinda do but am unsure. For the Sensei's Divining Top/Counterbalance combo, are you able to "respond" to a player playing a spell by looking at the top 3 cards of your library etc before the Counterbalance trigger happens?
Yes. Seeing that you control both permanents, you can choose what order they trigger in. So he plays a spell, then Counterbalance triggers and you respond it triggering by activating the top's ability. You put the cards back on top in the order you want, counterbalance resolves and if the top card meets counterbalance's requirements, the spell gets counters :p
is tempreal extortion a second win conditon? It seems like you could work something in that would play more into the extraction like cranal extraction, or labotimy also extract could even work. I suppose putting temproal extortion on panoptic mirror is rather ammusing though. The divining tops work great for the combo and card advantage, but seeing how you are using blue how come there isn't more draw in the deck?I mean I am sure it works fine. Just curious
Yeah, if I put it on Panoptic I either take infinite turns or they die, so pretty much a win right there. This deck has plenty of card draw, and holds its card advantage in the fact that Isochron and Panoptic allow repeated uses. Honestly, play it out and you'll see that it doesn't need any more card draw than what it has.
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Sick, well that makes sense then! Conjuers ban is really awesome. I want to build a deck that utilizes it. Maybe with melding mage or something. Sick deck man I really like the build. Extraction is one of my favorite deck types. You should check out my extraction deck sometime, I have been working on it for a while now and it has been winning games left and right. Deffinitly not perfect though and could use some pointers. Thanks man ^_^ and again sick build sideboard looks great as well
Thanks. I'll be sure to take a look at it. Extraction is, I think, the most powerful deck type in the game. A badly designed extraction can still be a challenge for an average deck of any other type. I'm glad you like my sideboard. It's designed to attack the three deck types that are most difficult for Extraction to fight. 1) Creature-heavy aggro -- Black Sun's Zenith destroys Fae, it just makes them a joke. Humility helps with biggie beats and Ghostly Prison holds back Goblins (long enough at least...****ing goblins) 2) Land decks. Those 34-36 land monsters are notoriously hard for Extraction to deal with. Revoker (to an extent), another Rishadan, and Balance help deal with them. Thank god for Balance, because these decks are seriously the biggest challenge for Extraction. 3) Other Extractions. Extraction versus Extraction is terrifying, and usually ends up with the last draw determining the winner. Still, Revoker and sometimes Balance can..."help". The Revoker will never hit the field though. That guy will be ripped out of the deck so damn fast.
I think it is one of the best archtypes as well. I wish the vault had it as a deck type :( but oh well . I feel like an agressive land destruction discard deck could pose trouble for extraction but not as much as aggro. My favorite thing about extraction builds is how versitial they are. Each game is diffrent depending on the deck its facing. I love how play extraction is pure stradegy and how well it can custom fit so many diffrent match ups.
I wish they did too. Land destruct and Discard are both not quick enough or severe enough to take on Extraction, trust me. That's one of the main reasons that Extraction is so powerful. Every deck has a weakness, and Extraction preys on those weaknesses. Their extreme versatility makes it so that no deck is ever good against them (save for "lands"). Those that are a challenge are just better at surviving.
Well put my friend. I feel "every deck has a weakness, and extraction preys on those weaknesses" should be a flavor text on a card haha
Ja, on a card based on surewhynot. It'd be a new black extraction card (an instant) that costs XBB and reads: Kicker {B} If the kicker was payed, this card has split second. Search target player's library for X cards and exile them. That player shuffles his library. (this idea is based heavilly off of a x burn spell from the time spiral block)
... I have a friend who plays this in my local shop. Literally, this EXACT deck, sideboard and everthing. Maybe he copied your build? Anyway, I usually end up scooping. I've never once beaten this deck, although in my defense, I only run Tier 2 decks, and it's kind of unfair in that sense. XD Great work dude. Plain evil. -BuLLZ3Y3
That would be a remarkable coincidence if he didn't. My sympathy towards your shop. This is like a cursed deck...It shouldn't be used by anyone. =P
I am soo very tempted to proxy your deck here and annoy the crap out of my friends, heh. You make the most awesome decks.
Nice deck. Almost as evil as my vintage deck that makes infinite copies of jester's cap.
Haha, I've seen that design before.
Just checked out your sideboard, love how you're throwing Tabernacle in there man, it's one of the evilest lands in the game. I hadn't known about it till I started working on lands, and I'm so happy to have found it, but its price makes me a saaaad panda.
I love my Tabernacle. =] I'd argue that Rishadan Port is the most evil land. Honestly, try it in just one game. I guarantee someone will say "GOD DAMN IT, REALLY?!" very soon. Neither are my favorite land though. That honor goes to River of Tears.
I've made some people do so with my lands deck, even got an extractor to scoop :P Also, I think the Coldsnap Snow-Covered Swamp is the most epic land ever man. It's got some of the best artwork of any of the MTG cards
I don't doubt that. It's no secret that Lands are the nemesises (nemesii?) of extraction. It does have some great artwork, I'll give it that.
I noticed that about Lands, I especially like it when the ever loved IsOrim does pretty much nothing to me :P Also, is this aimed to be vintage? Cause if it's legacy, they banned Balance sadly...
Yeah it's mostly Vintage and casual, but I'll adapt it to Legacy here and there. Not having Balance as a weapon is one of the biggest hits that Extraction took, sort of like Reanimator and MT. Without it Lands is just a nightmare to deal with, so with Legacy I usually just put in more Rishadan Ports. They can usually stall long enough to put up a fight and then (hopefully) turn the tide. Lands usually goes like so: 1) Stall their obnoxious spewing of lands 2) Deal with said lands as best you can, try not to take too much damage from the ****ing chisel method 3) Exile the god damn Life from the Loams and Manabonds, thus ripping the heart out of the beast. 4) Deal with obnoxious amount of lands still on the battlefield. Some extractors add in Pox to the SB and claim it works pretty well in Legacy, but I haven't tried it.
Pox is actually pretty great in Extraction, a lot of the lists I've tried had run it, and it won me a good portion of games. Also, I discovered that I can out race most extraction with reanimator because nobody MD's grave hate :P
<_< Extirpate? Seems to me like that'd be a swift kick in the balls of any reanimator. But other than that, you make a point. And that, among a ton of other reasons, is why I think sideboard should be 20 cards. (Take my SB and add in 2 Ravenous Traps and 3 Pox...See?)
Extirpate is the only one man, but the good thing is that I have a higher chance of reanimating than you do of hitting extirpate. Also, I like the fifteen card sideboard. It leaves you a decent space to hate with, but you lose if you dedicate the entire thing to one MU.
I suppose, I've just never had ~that~ much trouble with Reanimator.
i would throw in silence for the septer so it unlimited they can play spells also a voltaic key for your turns you wouldnt want them casting speels now would you?
Orim's Chant dood. It's Silence's big brother. =]
dude, I checked out the cost of this deck and some cards like the thoughtseize added on like 40 dollars to the cost and then I searched for the tabernacle at pendrell vale. my jaw dropped for the first time in my life. $299.99 for 1. Emrakul, the Aeons torn costs $10.00 on that site, then 300 dollars, wow. If you were able to pull that from a booster I envy you to the highest degree.
I actually did get it from a pack in a booster box. It's the only one I own, and in this deck I use a proxy of it so that the real one doesn't risk getting ruined. Hallowed Fountain gives me the speed I need to never stop being a threat. There are so many more risks to playing Terramorphic than the 2 life I'd lose from any of those lands. @ WnB, I forgot to mention that another SB for Lands is occasionally Limited Resources. I've used it before against Lands and it works pretty well.
oh and why don't you toss out hallowed fountain for terramorphic expanse? Its cheaper, it doesn't hurt you, and you get a free basic land out. or if your heart is set on a multicolor land, look at the shards of alara multicolor lands like arcane sanctum.
btw the total cost was 155.96 with some substitution and no tabernacle.
Really?! That's it? I thought it would be more than that. Not that I'm complaining, but Extraction decks have a tendency to cost you your first born child.
So the Rishadan port is to combat man-lands and I suppose to stall decks? Like... tapping their land during their upkeep?
Yeah, and it's shocking how annoying/controlling that can be. It was banned from its block because literally EVERY tourney deck had 4 of them.
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hmm when I calculate the cost the lands alone are already 100 € lol
Yep...That's one issue with Extraction...The decks are often VERY pricey. I just did an estimate for this deck around $430.00...which is about right for an Extraction =/ (Very happy I already own these cards =P)
and would you just loose life until you got a scepter or a mirror? or would you cast extirpate or orim's chant or other cheap spells while waiting?
I'd cast whatever was needed given the situation to lock them down. I almost never Iso my Extirpates =]
I lost to a net deck of this a couple days ago... Not happy about it dude, I lost because they used seek in response to a brainstorm, hitting my Ill-Gotten Gains, and then on their turn Extirpated my Brainstorms... Not cool. However, the fact that somebody has the time to learn your deck list enough to use it like that, it's kind of awesome.
Well, if it makes you feel any better, the kid knew what he was doing. From the sound of it, if you were running a deck with BS and IGG, then you needed those both a LOT, despite IGG not seeming like a prime target to less experienced extractors (hate to brag, but I do pride myself on my knowledge of what to extract and when). Yeah...I bet that crippled the hell out of your deck...sorry =[
It's okay, hit him with Telemin Performance turn two the second game. Third game however, it was a repeat of the first, except he Extirpated LED instead of Brainstorm...... I don't like storm vs. extraction, I really don't like it.
Yeah, storm is a glass cannon, so extraction just destroys it. =/
I'm kind of surprised I didn't see a single extractor on Grand Prix or PTQ last year, it was the year of the ANT decks. You would have made a killing man.
I didn't have this deck last year...otherwise, I probably would have. =]
I think you'd have been top 8 a LOOOOT. Unless you found the magical meta of Lands, Goblin, and Affinity... Then you'd be boned
When I first looked through, I thought: "Cool, but I'm not exactly seeing it." Then I started readin the comments. Damn. Do you always make such tyrranical decks?
His decks, can be very evil. Just go look at his list of decks and read them, he makes just about any deck type and they come out like this one heheheh!!!
Okay, this is the last one. All in all, I ca see how extraction can be ridiculously useful and evil, but one thing still bugs me. I am having trouble finding a win condition in these decks. I might just be blind though. They were all good decks, I must say
They all have a few various win conditions. However the main way an extraction deck wins is best explained by this phrase: "I win, because you can't."
No creatures + Black = No Mercy, Lethal Vapors and Tainted Aether. Very nice deck btw
Ever since I saw your extraction decks I knew I had to make them or at least a more affordable version with the cards i can actually find. but I just don't see the countertop combo actually coming together As in bother cards at once, Am I just being crazy?
Thank you. I'm not sure I understand what you mean about CounterTop though...=/
Oh sorry, I mean do you actually get both cards out onto the field to use them. I've often found myself in combo situations where I have one card but not the other. and especially since you are not running card search or draw. other then the top of course.
i had the same concern so i changed things around a bit to compensate. here is my version if this hellish deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=270132
Hey surewhynot, I was wondering... How viable are extraction decks like the ones you make in legacy play? This deck, as well as your suspend extraction, and the solitaire deck all look they could do really well in the format. Also, which form of extraction do you think would be the best in a legacy setting?
At the moment, recent advances in the speed of Affinity have made it much harder for Extraction in Legacy. Other than that though, it's a very powerful, albeit a very skill-intensive thing to play, and does quite well =] There are two "kings" of Legacy Extraction. Iso-Seek, which is what this one is, and PAL which stands for Poxtraction AggroLock. Currently I'm using PAL in Legacy, and my design holds up quite well, even against Affinity (to an extent of course =/). PAL is, however, an incredibly difficult deck to play...probably the single most difficult to play of any of my decks...But it's worth it =] If you're curious, this is my PAL design --> http://www.mtgvault.com/ViewDeck.aspx?DeckID=208040
Hm, thanks for the tip. I've been slowly collecting cards for an extraction deck and so far i've been enjoying the use of counterbalance in my decks, so i'm most likely gonna include countertop in whichever deck i end up making.
You are a very cruel person...