Make them beg

by surewhynot on 23 June 2011

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

After some tourney play, I wanted to make an altered version of my Standard Extraction design. This one will be more fine-tuned to dominate the upcoming meta.

Deck Tags

  • Tournament
  • Extraction
  • Old Standard

Deck at a Glance

Social Stats

36
Likes

This deck has been viewed 45,783 times.

Mana Curve

Mana Symbol Occurrence

0114200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Make them beg

I like this man, but after playing with surgical extraction a fair bit, I found that 4 was too much. Like, if you're extracting, you're going to be exiling a lot of cards, not sending them to the grave. Which makes surgical extraction half useless. I know have you duress and inquisitions as such, but I still think you'd be better off going 3 extraction and maybe 4 obliterator.

You're more experienced in this field though, so... your call, haha

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Posted 23 June 2011 at 05:40

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Thanks man. The reason I have 4 S.E. is because when I play Extraction in standard, I play it pretty damn aggressively, and force the opponent into defensive play. Defensive play means a lot of instant and sorcery cards will be dumped into their graveyard...which makes great S.E. fodder.

I have already fallen in love with this deck, and more so I have fallen in love with Phrexian Metamorph...Probably going to make a fun deck with it.

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Posted 23 June 2011 at 06:31

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Man, phyrexian metamorph against my MBC is impossible to get around! Can't doom blade it, can't gftt it... like what can I do? dismember doesn't do anything agaisnt a metamorphed grave titan... lol it's a pain.

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Posted 23 June 2011 at 08:00

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Exactly. The thing is versatile as hell, and shockingly difficult to deal with. It's the perfect creature for an Extractor! =D

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Posted 23 June 2011 at 08:05

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It really is versatile. I run it in my Big Red, as well, and against a RDW, I copied their shrine of burning rage, and actually won the game with it. The thing is just sooo good... blows clone out of the water!

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Posted 23 June 2011 at 10:56

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i dont ee how you did that at all... ethan the card reads "comes into play as target artifact or creature" there is no way to copy the shrine due to it being an enchantment

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Posted 27 June 2011 at 02:10

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dradams, shrine is an artifact

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Posted 27 June 2011 at 03:06

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lol, it's an artifact, silly. It's cvc is 2, and it's from new phyrexia. Perhaps you have it confused with something else, but no worries. (:

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Posted 29 June 2011 at 03:37

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The confusion comes from the shrines from Kamigawa block, I'm sure. Those were literally enchantments with the subtype of "shrine."

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Posted 29 June 2011 at 18:09

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why can't you bring yourself to name an extraction deck something nice?

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Posted 24 June 2011 at 04:32

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I'm not going to name it "Sunshine and Rainbows"...that's false advertising.

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Posted 24 June 2011 at 05:26

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fair enough but why not something neutral? :|

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Posted 24 June 2011 at 07:25

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Because...I'm an evil heartless bastard?

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Posted 24 June 2011 at 22:01

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there we go. first step is admitting you have a problem. :P

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Posted 24 June 2011 at 22:03

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"Hello, my name is surewhynot, and...*long sigh*... I'm an Extractor."

<_<

Not feeling it.

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Posted 25 June 2011 at 02:04

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http://www.youtube.com/watch?v=GtkST5-ZFHw

:D

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Posted 25 June 2011 at 05:41

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^ hahahahaha

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Posted 25 June 2011 at 05:47

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And that is why we love you Wumps. I haven't had my drink shoot out my nose in a long time...

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Posted 25 June 2011 at 06:10

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I was thinking on posting a video... and rick rolling you all... But out of respect, I chose not to. (:

P.S., sorry to ask, but with the banning of stoneforge and jace, I made a new mbc! I'd really like it if you guys checked it out and left your opinions/ideas!

I think monoblack can really shine, and I may even make an aggressive build sometime. Or infect... Iunno, But I like monoblack lol.

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Posted 25 June 2011 at 06:43

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Yeah sure I'll take a looky. =]

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Posted 25 June 2011 at 07:06

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not using Gitaxian Probe??

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Posted 26 June 2011 at 07:13

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dembones has deleted this comment.

Posted 26 June 2011 at 09:31

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some help w/ my blue black infect control deck??? just click on my name , youll see it!!

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Posted 26 June 2011 at 19:05

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nice. will you help me with my extraction deck? It's called bloody headache.

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Posted 26 June 2011 at 20:31

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Ooh, very scary. Love the nph additions, mental misstep might be my favorite card atm. and then of course memoricide, especially against relentless rats decks xP!! Why no mindbreak trap though?

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Posted 26 June 2011 at 22:12

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Mindbreak is good for holding down combo decks, but with Extraction, which crushes combo decks, it would just be overkill.

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Posted 27 June 2011 at 00:06

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This deck makes me happy lol

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Posted 27 June 2011 at 01:14

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Liked the deck i'm also making an extraction deck myself
but its mono black do u think it can be competitive in tournaments?

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Posted 27 June 2011 at 04:47

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I know mine has been winning tourneys...and mono-black is pretty powerful atm.

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Posted 27 June 2011 at 05:06

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nice
but can u take a look at mine i seriously need help on my deck kinda hard to think of a sideboard

http://www.mtgvault.com/ViewDeck.aspx?DeckID=183928

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Posted 27 June 2011 at 05:26

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MBC all the way. Black is the jesus christ of magic at the moment, lol.

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Posted 27 June 2011 at 05:39

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a mono black extract is very strong. with a lil help i have one built and its not something to take lightly.

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Posted 29 June 2011 at 20:29

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Posted 27 June 2011 at 04:48

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If you use Phyrexian Metamorph when your opponent has a legendary creature you could kill it.

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Posted 27 June 2011 at 14:44

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surewhynot have you ever made a Legacy type1 extraction deck. would love to see one.

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Posted 27 June 2011 at 21:53

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Yeah I've made a few in fact.

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Posted 28 June 2011 at 19:22

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Extraction is type of deck I have never had the joy to play although the concept is incredibly interesting to me. This particular deck is tempting me to look into creating a similar one. I do have a question however in that I was wondering how using psychic surgery works out for you.

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Posted 28 June 2011 at 03:24

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surgical extraction and memoricide makes them shuffle their decks so you get to exile 1 more creature in the process and most decks fetches for something most of them in combo decks so it will make the opponent think twice before doing so

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Posted 28 June 2011 at 04:48

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I love this deck. Gonna throw it together for fnm this week :D

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Posted 28 June 2011 at 17:57

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Thanks. I will give you fair warning though -- Extraction is a difficult deck type to use. In my hands, this deck has yet to lose. In the hands of someone who is less experienced with Extraction, playing the deck type can be frustrating. Just make sure you get to know not just how this deck works, but how all decks work...and you should do pretty well. =]

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Posted 28 June 2011 at 19:15

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^ that's not an understatement. Extraction is one of the hardest deck types to play... let alone master.

Surewhynot is just a boss.

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Posted 29 June 2011 at 03:35

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Tell me about it! I've played about 7 or 8 matches so far, won about half, all the others have been close losses, where im pretty sure it was my fault!

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Posted 29 June 2011 at 15:26

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surewhynot, i like the looks of the deck and i think i may want to put it together for FNM but I have never played a Extraction deck before, any tips for me?

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Posted 29 June 2011 at 02:32

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Know how every deck works. The one thing you don't know could cost you the match.
It's actually a really easy concept, but it's the hardest deck to play simply because you need to know the game inside and out. It comes down to a lot of just common sense, backed up by information you'd learn over time.

There aren't really any golden tips for extraction besides knowing every deck. The pen is mightier than the sword.

Besides that... basic tips apply.

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Posted 29 June 2011 at 03:40

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Pretty much that. The hardest thing for people is noticing the less obvious targets to extract...and that's something that really does just come with experience =/

An example: With Valakut, while taking out the Valakuts is a pretty obvious choice, it's just as good, if not BETTER to hit Lotus Cobra.

Also, and this is something that is almost 100% built through experience, it's not just about what you take out, but what you leave in. If you get good enough you can do something called "Mana burden" which passively slows a deck down.

All that aside, when all is said and done...know your decks =]

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Posted 29 June 2011 at 07:05

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Thanks, this is the deck that i have been using at FNM. It has not won yet but i think with the correct amount of tweaking it may. Let me know what you guys think.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=202704

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Posted 29 June 2011 at 15:42

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wishman has deleted this comment.

Posted 29 June 2011 at 02:39

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Thinking of combining mill and extraction do u think it will work?

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Posted 29 June 2011 at 14:35

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sure it could, why do you think there are archive traps in here ? :D

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Posted 29 June 2011 at 15:27

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I hate seeing these decks because they look so amazingly fun to play, but rely on a few cards that are outside of my stingy price range :(

I challenge you to make an effective extended/legacy budget extract!

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Posted 29 June 2011 at 15:34

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Oh, and my only suggestion would be an altered manabase, I'm trying no islands, with 4 tar pits and catacombs instead. Makes obliterator mana easier!

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Posted 29 June 2011 at 15:48

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Sure, u have yet another very interesting deck here. seems really solide imo. still havent been able to get the pieces to my mono black extraction so i havent been able to try it. but it loooks like sooooooooooooo much fun lol. awsome build man.

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Posted 29 June 2011 at 20:35

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=203091

KARN IS KING

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Posted 30 June 2011 at 17:38

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dude, shut up. nobody is going to give a shit about your decks when you spam like that. it is just embarrassing.

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Posted 30 June 2011 at 18:55

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My sentiments exactly.

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Posted 30 June 2011 at 20:06

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Yep, no sugarcoating it =]

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Posted 30 June 2011 at 21:35

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hoxe has deleted this comment.

Posted 30 June 2011 at 21:41

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The Karn deck is pretty lackluster, the shameful promotion is retarded, and surewhynot is going to eat your soul.

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Posted 30 June 2011 at 21:42

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I would love to find myself at you and Wumps magic shop. Ya'll seem like alot of fun lmbo

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Posted 01 July 2011 at 01:11

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Hey surewhynot, this is the deck that i have been using at FNM. It has not won yet but i think with the correct amount of tweaking it may. Let me know what you guys think.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=202704

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Posted 30 June 2011 at 18:27

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Toxin_97 has deleted this comment.

Posted 01 July 2011 at 19:05

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sooo what happens when u come up on a white layline in a game what then kinda shuts u down i know cause i play a deck kinda like this just wondering if u had an anwser

take a look at mine maybe some thoughts if u could http://www.mtgvault.com/ViewDeck.aspx?DeckID=203505

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Posted 01 July 2011 at 19:36

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I haven't yet had the Leyline be a problem to be honest. I know it can be a real pain, and the answers for it, while available to SB if it ever becomes a major issue, are much less than in Legacy. My Legacy versions don't have to worry about even SB'ing for that actually.

Like I said, I have had it happen, and it really does make things hard. However it currently isn't something that most people use in their decks, or use in their sideboard, so I'm not worried about it unless suddenly there's a huge change.

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Posted 01 July 2011 at 21:33

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Man, i'm so glad that none of my friends are heartless enough to play extraction. Maybe i'll give it a shot oen time until I have no more friends.

One card you could include, although maybe not fitting if you play a really aggressive style, is norn's annex. Stop weenie/token, after t3 or earlier if you have any mana accel. Or just sideboard it.

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Posted 02 July 2011 at 06:20

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i don't think ur running enough swamps for phyrexian obliterator maybe u r but i dont think so in my opionion i would have a late game plan too like grave titan or something if ur playing a goblin or weenie deck i think this deck would do good against that but this is a really good deck it seems like

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Posted 02 July 2011 at 23:24

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all but 5 of his lands produce black. Phyrexian obliterator is good enough to be an all game plan

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Posted 03 July 2011 at 07:01

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Hey surewhynot i made a mill and extraction deck and it needs your help can u kindly comment on it

thanks ^_^

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Posted 03 July 2011 at 03:31

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I like this one a lot, but don't you think it runs out of steam a bit? That's a problem I encounter alot with lack of card draw.

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Posted 07 July 2011 at 09:29

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Yes and no. By forcing the opponent to have low card advantage and, more importantly, effect their hand with mana burden, I might not have many (or any) cards in hand, but in reality I have the better card advantage.

This is why I love Praetor's Grasp. It gives a crazy card advantage, if played right it'll also impliment mana burden, and it lets me use their crap! How funny is that?! That's one of the (many) reasons I have Noxious Revival in my SB. I can use their spell, and then get back my Grasp, or if I have another Grasp, I can put the spell I used and take it again! =}

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Posted 08 July 2011 at 00:31

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Hey man, take a look at my M12 extraction build? Pretty similar to this one, tweaked to my meta, and with CHANDRA!

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Posted 07 July 2011 at 19:49

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Absolutely love this deck type.

Recently got back into magic after some pushing from friends, would love it if you looked at my (only) deck and see what you think!

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Posted 08 July 2011 at 21:58

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Love the deck type, however being short 3 obliterators... and with those man lands cycling out soon...

I am however inspired but the proportions you used, and I think I can pull something simllar off by replacing the creatures with different ones. (infect type perhaps)

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Posted 13 July 2011 at 13:20

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Well, the only reason I agree is because O-ring is back, and thats an easy solution for obliterators. I love obliterator more than I hate infect so I refuse to swap out a godly card for infect. But if you are looking to replace obliterator go for Phyrexian Crusader

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Posted 23 July 2011 at 15:03

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I'm really interested in trying out extraction in standard after seeing this and your older decks, how is it holding up against other FNM decks?

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Posted 19 July 2011 at 23:04

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nitsu has deleted this comment.

Posted 19 July 2011 at 23:19

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Field report:

I took this deck verbatim to the local standard tourney this past Saturday morning. I should begin by saying two things:
1) I’ve only played standard with this group once before
2) I had never played this deck before.

I felt comfortable with my approach to handling the games. I knew what I had to do – remove as many threats and enablers as I could as quickly as I could before they hit the table. Sweep in for the kill with the obliterators, metamorphs, and creepers. I thought psychic surgery was interesting, but didn’t realize just how punishing it can be, more on that later. Like I said, this was only my second match of standard with this group, but I’ve been very tuned-in to the modern meta. However, I know things have been changing recently with the release of M12, the bans, and people testing new decks with the October changeover looming on the horizon.

I got completely dismantled. Went 0-4, and don’t think I won a single game.

Here were the match-ups:
Round 1 vs Mono Green Eldrazi
Round 2 vs Venser Birthing Pod
Round 3 vs Tezzeret Rage Extractor
Round 4 vs mono green assortment of random crap

Round 1 was probably my most favorable match up. Obviously ramping quickly into Emrakul or Ulamog and then basically just winning in one or two more turns. I can’t remember much of the first game. I quickly discovered my inability to disable her fast mana ramping. I think she was on the play first and cleared most of her hand – leaving a few behemoths for me to choose for my first despise. I took some cmc7/8 beast (either Avenger of Zendikar or Terastodon) thinking it would hit the deck first. I basically had no chance. I didn’t hit the right draws (a constant theme), my opponent was rampant growthing like a madman, and I succumbed to Ulamog shortly thereafter.

Game 2 I actually controlled the board for most of the game. I went after her ramp cards as best I could, extracted all her Eldrazi, and had psychic surgery down on turn two. Unfortunately things slowly got out of control when I held an obliterator for several turns without drawing the fourth swamp. Eventually she got a Terastadon and sealed the fate on my obliterator by axing my lands. I drew a metamorph and copied her terastadon, but facing down a creature heavy deck brought me down. At least I was getting better at piloting.

Round 2 game one was very much the same, strong out of the gate, but petering out to eventually get overwhelmed. Both games in round 2 I was able to stymie his birthing pod shenanigans, but was unable to get rid of Venser before he hit the deck and used his ultimate to bury me. The biggest problem I was encountering was the inability to clear threats from the board. Game two for most of the rounds I was taking out the missteps and spell pierces in favor of the ratchet bomb, BSZ and dismembers – which never came up when relevant. Again, psychic surgery performed well here, but it came in too late both games.

Round 3 was an interesting match up. Game one I pulled a metamorph with praetors, but never got the chance to play it. I got an obliterator down, but he copied it with another metamorph. I knew he had tezzeret in his hand for most of the game, but I never got the despise I needed early enough. I really sensed the problem with having such specific discard spells. I never could target the biggest threat at any given moment. Again, psychic surgery was strong here, but once tezzeret came down, I had big troubles. Game two was very much the same. Unable to answer the specific threats in the hand at the right time.

Round 4 was downright depressing. The poor kid I was playing against was 0-3 just like me. I could tell why, his deck was an assortment of green cards he probably felt was the best deck he could throw together. Unfortunately for me, this meant extracting wouldn’t be particularly useful. Game one I inquisitioned and all I got was a sacred wolf. With psychic surgery down, I thought, ok, how about I extract it. Of course he only has one sacred wolf. His board was empty for a long time, but I again I suffered from only 3 black mana available. Game two was even more depressing as I had to resort to grasping artifact walls from his deck to block with. Later on in that game my obliterator got killed by a deathtouch cobra with lure.

So, my first playtesting with the deck was very very shaky. I think I got screwed by bad draws and timing. But also, there are obviously some bigger issues at hand. Any suggestions?

Other thoughts:
I boarded in the archive traps probably during all the rounds, but never saw them.
I thought, perhaps I’m wasting my discard spells too early, and I should wait until there might be a bigger threat in my opponent’s hand. This doesn’t work if they have resources.

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Posted 03 August 2011 at 18:08

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This is still a template for my extractor decks. My favorite version to date was when I used artifacts (still not having the Phyrexian oblits) and tumble magnet-ed Emrakul to a extractor mill victory. xD

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Posted 15 February 2013 at 17:15

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Hey everyone, I was hoping that Surewhynot and all the friends could get together to help me with a cube building. I have a link that you guys could meet on and discuss some strategies on helping me make a successful and fun cube :) thanks!

http://mtgvault.com/batman69/decks/lets-build-a-cube-together/

As for this deck. I would say + Phyrexian Metapmorph -Praetor's grasp. Seems he would be more important. But Im not big on extraction, so it might be more of an opinion thing.

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Posted 12 March 2013 at 02:41

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