Bloodbath

by surewhynot on 07 November 2010

Main Deck (60 cards)

Sideboard (14 cards)

Creatures (2)


Sorceries (3)

Instants (7)


Land (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is my Vampire tribal deck. Uses my favorite art for swamps. It's obviously a lot like many other Vampire decks, but just slightly different in how I would do it.

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

21
Likes

This deck has been viewed 16,316 times.

Mana Curve

Mana Symbol Occurrence

006100

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Bloodbath

You know what's good with Quag Vampires? Contaminated Grounds.
With all the +stats that your vampires get, your opponent won't be able to block them so you can deal so much damage to them. And once they have below 10 life, you can use the other (when your opponent has 10 or less life) and finish them.

1
Posted 17 November 2010 at 21:26

Permalink

Heh, I didn't even think about that one. Thanks man, I'll give it a try. It isn't every day that i get to make this deck better (Not trying to brag, this deck really is just damn good...and cost me an arm and a leg to make ={ )

0
Posted 17 November 2010 at 22:32

Permalink

Actually, I have a better idea. Slap in two of one of my favorite lands ever -- Urborg, Tomb of Yagmoth. =]

1
Posted 18 November 2010 at 00:32

Permalink

That is one crazy land.

LOL

1
Posted 18 November 2010 at 14:23

Permalink

Also really fun to say. Don't believe me? Go on...say it out loud. Now don't you feel silly?

0
Posted 18 November 2010 at 22:51

Permalink

Contaminated Ground, in my opinion, would be better, because no one wants to damage themselves against Vamps, and it actually takes away the lands (mana) colors.

0
Posted 20 June 2011 at 06:31

Permalink

Huh...Never put in Dark rituals...wtf was I thinking?!

0
Posted 22 November 2010 at 20:10

Permalink

Just a question, but if other lands are swamps does that mean that they can tap to produce black mana?

0
Posted 08 December 2010 at 08:22

Permalink

Yeah. So say you or someone else has a forest out and you also have out Urborg, Tomb of Yawgmoth. That forest is now "Basic land - forest swamp" and can tap for G or B mana.

0
Posted 08 December 2010 at 10:03

Permalink

Oh! Cool, I didn't know that! Now Prismatic Omen makes sense.

1
Posted 08 December 2010 at 11:03

Permalink

Also dose that mean that if somebody changed grull turf into a swamp that it could make GR or B?

0
Posted 08 December 2010 at 15:14

Permalink

Depends. Some cards MAKE something become something else. "[Permantent] IS [New type]"

Others, like U.t.o.Y., ADD the new type. "[Permanent] IS [Type] in addition to its other types"

if it just makes it into a swamp, then no...it's now just a swamp, and only taps for B.

If it makes it a swamp in addition to its other types, then yes. It can tap for B and whatever it normally taps for.

(This means that U.t.o.Y., is effectively a kick-ass swamp =P )

0
Posted 08 December 2010 at 17:14

Permalink

So then does that mean that if you have U.t.o.Y out with 2 swamps that you swamps could make BB?

0
Posted 09 December 2010 at 07:40

Permalink

Nope. Just B. They basically say "Tap for B or tap for B", which sounds odd, but sort of makes sense.

0
Posted 09 December 2010 at 13:35

Permalink

No love for Sengir, eh?

1
Posted 22 December 2010 at 03:01

Permalink

No. I'm probably going to get a lot of flak for this, but I think he's pretty awful actually. =/

0
Posted 22 December 2010 at 14:50

Permalink

I'll admit the Sengir vampires are overcosted, but if you grab some Urza's Incubator's, and name vampire... The old Sengir tribes just WRECK.

0
Posted 22 December 2010 at 17:01

Permalink

Eh, to be honest I don't see how this deck is much superior to my own. Sorry mate, but hbu I'm not too impressed... What's NEW about this?

0
Posted 23 December 2010 at 11:18

Permalink

Well I'm not trying to make it better than anyone's, and I'll admit, yours is a VERY good vampire deck. Obviously good vampire decks are going to look similar, it's just how powerful tribal decks work. What would you suggest for this?

0
Posted 23 December 2010 at 15:04

Permalink

i like my vamp deck to ^^ but this has a few cards ill have to think about in it.

0
Posted 23 December 2010 at 15:12

Permalink

no vampire nighthawk = uber early to mid game

0
Posted 23 December 2010 at 15:13

Permalink

Wtf? I swear I had Nighthawks in it. Ugh...thanks.

0
Posted 23 December 2010 at 15:15

Permalink

np bud

0
Posted 23 December 2010 at 15:17

Permalink

Yeah trust me, I know how evil a turn one Nighthawk can be. =]

0
Posted 23 December 2010 at 15:21

Permalink

Feast of blood is very nice, and I personall LOVE Pulse Tracker... he's a boss. Glad you added the Knighthawks as well. I guess my problem with it is this deck doesn't scream "TURN FIVE RAPE"... and I had a personal hatred of anything with a CMC of 5+ in a vamp deck. Vamps are for aggro (or control i guess but this one obviously isnt control). If you ain't rushing, why play them?

0
Posted 23 December 2010 at 16:46

Permalink

The Bloodwitches are there for a few reasons.

1) White is, as I hope I've shown, not as nice and cuddly as they want you to think. White is ****ing evil. A white control will slow this down, no matter how aggro it is, that's just the facts. The Witch stops that issue with it's ETB effect and just in general.

2) Bloodwitch is the Anti-BS. Nothing better than ruining someone's day with her.

3) I almost never get to attack with her, it's her effect that mostly matters. Think of her as a black vampire version of Overwhelming Stampede. When I play her (if it even lasts that long) the opponent dies, simple as that. =]

0
Posted 23 December 2010 at 16:55

Permalink

dude if its not legal why not coffers ?, and also the butche rof maliker is powerfull with all that mana and perasonaly id always run x 4 gatekeepers as you cant have enogh of em in a deck, this looks good as usual to me a familiar strong mana curve and good balance of spells and creatures.

0
Posted 23 December 2010 at 17:49

Permalink

Eh, I dunno. For some reason the Coffers have not made me happy with this. And with the Butcher, I'd have to make a Kalastria Highborn vamp deck to make the most out of it, and if that were the case, I'd probably just use Grave Pact =P

0
Posted 23 December 2010 at 17:54

Permalink

I like your deck I'm new to magic and making decks can you please see if you can help me i would be eternally grateful might even give you my first born, but seriously I need some ideas on how to improve.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=128048

0
Posted 23 December 2010 at 23:30

Permalink

hey bud comment on my rebuild let me know what ya think.


http://www.mtgvault.com/ViewDeck.aspx?DeckID=128126

0
Posted 24 December 2010 at 14:05

Permalink

i dont see the point to verdant catacombs

0
Posted 24 December 2010 at 14:15

Permalink

its a concept called deck thinning. Each verdant catacombs in his hand is effectively another swamp out of his deck giving him a tiny, tiny advantage on whether he draws a land or a threat.

Its a small advantage, but every little bit counts.

0
Posted 24 December 2010 at 15:39

Permalink

just want to say a happy christmas to all my main men on here !

0
Posted 24 December 2010 at 18:42

Permalink

Did you consider something like Door of Destinies/Coat of arms to boost all your vamps? Just throwing that out there...and if you don't mind here's my merfolk deck

http://mtgvault.com/ViewDeck.aspx?DeckID=127945

0
Posted 26 December 2010 at 17:44

Permalink

Eh, with all the lords I have in this, using those cards would just be superfluous =/

Also, I have to apologize, if there's one type of deck I've never been good at giving advice on, it's Merfolk. Hell, look at my Merfolk deck...it sucks! Sorry, but this is one rare occasion where I just won't help =/

(not out of malice obviously...I just won't be of use)

0
Posted 27 December 2010 at 02:13

Permalink

Honestly... all vampire decks are awesome including this one! I like the addition of Urborg, Tomb of Yawgmoth and Quietus Spike.

Good Job!

Check out my awesome elf deck!: http://www.mtgvault.com/ViewDeck.aspx?DeckID=129058

0
Posted 27 December 2010 at 18:57

Permalink

Hi, ive used your deck as a base to help me build mine as i really liked yours hope you like mine called vampires do you think i could improve it ??

0
Posted 28 December 2010 at 18:47

Permalink

Hi, i saw this deck and i really like it! you are very good at building decks!

i would like some comments on these decks if you have time:

black/white bleed: http://www.mtgvault.com/ViewDeck.aspx?DeckID=147799

Black vampire with bloodghast: http://www.mtgvault.com/ViewDeck.aspx?DeckID=153002

0
Posted 24 February 2011 at 16:44

Permalink

Could you explain the benefit of tomb of yawgmoth pls? I can't see how it's usefull in a mono colored deck, besides the fact that your fetch lands can now also produce 1 Black mana.

0
Posted 02 March 2011 at 08:52

Permalink

I'd also say to put in 4x Marsh Flats to abuse bloodghast's ability even more.

0
Posted 02 March 2011 at 08:56

Permalink

Evil Presence from NPH and Nighthaze from Zendikar gives you land denial to keep their deck slow and adds unblockables and draw power to your deck.

0
Posted 27 May 2011 at 23:44

Permalink

DUDE!! i was running the same kinda deck a while back, except i had reassembeling skeletons instead of bloodghasts ( diddnt have the cash to do so ) and i diddnt have nocturnous, but i had demon od death's gate. im now running a New Phyrexia black deck, and since you know what's up when it comes to solid decks, id really appreciate your opinion =]

here's the link
http://www.mtgvault.com/ViewDeck.aspx?DeckID=180921

0
Posted 08 June 2011 at 17:05

Permalink

Needs more Bloodghast!!!

0
Posted 20 June 2011 at 06:34

Permalink

Dude hi, i also have a vampire deck i do love em, one thought i had for this deck which you may or may not like, what about running skullclamps to play on your bloodghasts, could be a good way to speed up getting the cards you need and also stopping you running out of cards in your hand. Hope you like the idea. Listen ive built a deck called reanimate those dragons, i spent more time on this deck than any deck ive ever built so i have high hopes for it, but would really value your opinion on it as generally i think you are a very good deck builder. hope you can comment thanks

0
Posted 06 September 2011 at 18:02

Permalink

lol I've tried Skullclamp before with Bloodghast and ended up decking myself =P

I'll take a look =]

0
Posted 08 September 2011 at 00:40

Permalink

why not add bloodlord of vassgoth ?

0
Posted 14 January 2012 at 21:43

Permalink

Too expensive really. The deck is made so that when I play my 5-drop, it flat out ends the game.

0
Posted 15 January 2012 at 01:59

Permalink

i understand nice job on the deck thou

0
Posted 21 January 2012 at 17:10

Permalink

a coat of arms would also run well to pump up ur vamps. also i notice there really isnt a finisher move so what about a combo of blood tribute and sanguine bond.

0
Posted 19 June 2012 at 04:41

Permalink

Well not every deck needs a "finisher move". This deck just gnaws away at the opponent's life from the very start. It doesn't need a finisher, so to speak, because by turn 5, I'll only need to deal 3 damage. Also, the Bloodwitch somewhat serves as that finisher, since when I drop her it's often a 10+ blast.

0
Posted 19 June 2012 at 05:23

Permalink

AMAZING Deck dude! Congrats

0
Posted 24 February 2013 at 15:55

Permalink

it does not look so bad ; )

0
Posted 26 February 2013 at 21:48

Permalink