Fetchlands thinning out the deck is an illusion. Sure the numbers make sense, I mean - there's one less card in your deck when you use it, but what is the actual increased probability? Check out this article, seriously: http://magic.tcgplayer.com/db/print.asp?ID=3096 Though they're discussing the Onslaught fetchlands, it's the same tactic being discussed.
Permalink
Main phase can go on as long as all players do not pass priority consecutively. The combat phase is different than the main phase.
Well originally I was running the deck without any Elvish Piper, but I suppose a Fauna Shaman additionally would be pretty good. I don't know, I like the excess of mana as it is and unless I really lay out plans for new combos, it's not really worth just adding one thing at a time. Feel free to do your own version of the deck!
The entire idea of the deck is drawing cards, and Curiosity is just like the Ophidian's Eye so there's a second win condition. I haven't gotten to try this deck out yet, but it looks pretty fun.
I really like this deck. The only suggestions that I have are to run Stoic Rebuttal over Cancel (you never know, you might get Metalcraft with Geth), and running Spreading Seas instead of Contaminated Ground (More card draw isn't ever a bad thing). Good luck with the deck, and let me know how it works!
I think the best Planeswalker for Allies is Ajani Goldmane. Maybe combo him up with Garruk. Their ultimates go well together.
Very nice combo indeed, but again, not quite in line with the enchantment theme like I mentioned above. And for some reason, I almost despise playing black. That's why my last two decks are everything but black haha.
Ah, the Elvish Piper is what I'm missing. Unfortunately, I don't have any =( I think with that, I'd be a lot less worried about trying to get out the Godsire. Also, I've never played anyone with less than a 60 card deck so it's not really an option. The Cunning Sparkmage, it's kind of going against the theme of the deck, I'm going heavy on enchantments in order to win here, and with Pandemonium I can essentially do the same thing but better than the Cunning Sparkmage + Intruder Alarm. Thanks for the tips!
Plus they protect my win conditions. Enchantments own.
Summoning Trap might be a good way to go... Hmmm
Any ideas there, sir? I'm fresh out haha.
Try Adventuring Gear in case you don't have an Landfull buffing creature out.
Everyone is getting this infinite loop wrong... You need a Lotus Cobra.
Well ryan, my point was that the Skyshroud Elf is in fact BETTER than the Druid of the Anima for ANY casual deck.
Birds of Paradise over Wall of Vines maybe? I know you want Walls, but that one seems kind of out of place.
Can't let that stop you. If you ain't cheating, you ain't trying!
You're deck is missing a Serpent of some sort ;)
Harrow and Cultivate can't fetch your white mana... maybe use a couple plains? You kind of need it for the Admonition Angel
The Behemoth's Herald is nice if you're running all multicolor creatures, but I don't even have a red creature in the deck because they don't really help the deck. I'm looking for fast mana and enchantments. The Knotvine Mystic I considered, but he costs 3 to play so I'm sticking with the smaller guys.
+ Sterling Grove (a must have for this in my opinion) + Enlightened Tutor or Replenish - Lost Auramancers (not as fast) And if you have Doubling Season on the battlefield enchanted with Followed Footsteps - You have infinite Doubling Season because when both tokens enter the battlefield, they enter at the same time, thus triggering the ability of Doubling Season. It's the same thing as Valakut + Mountains entering the battlefield or Rite of Replication kicked onto an ally - the cards see each other entering the battlefield and trigger each other's effects. Great deck!
21-40 of 88 items