Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Could use some draw: Divination or Concentration
Basicly i have been trying to make a mill deck that can actually survive more than 6 rounds and cause alot of trouble with control.The major problem with milling is that you WILL take longer time taking you're opponent down rather than other methods.So i made it very defensive, and countering towards the opponents actions, until you got yourself the combo prepared.Turn 1: Hedron Crab, this guy will mill a few cards from your opponent before the combo hits, in addition he should be able to block early fodders before you get the massive wall out.Turn 2: Counter fase, here we wait for the opponent to take action, dont fire off the Tome scour yet, as these will be much more use to us in the end. But rather use Manaleak to counter the opponent.Even Azorius Charm can delay the opponent 1 turn with an attack.Turn 3: Gives us some different options, we can either trow out Gwafa to completely pacify creatures in the future, or trow in the wall of denial.Turn 4: Some cases might be necessary to clean the board, which we can, or maybe wait to counter.Turn 5: Traumatize, make sure you wont get countered on this.Turn 6: Keening Stone, this will utterly destroy the library of the opponent after a traumatize.Turn 7: Might be a win with keening Stone.
This deck has been viewed 566 times.