Congregate would give a lot of life, but I don't really have space for it, and I already have a fair bit of life gain. 1 or 2 on the sideboard might be nice against some decks though.
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I hadn't thought of fated infatuation. It seems like a very good idea to put it in. I don't think Prophet is worth putting in just to give a few creatures flash. Elite Arcanist is nice, but has a pretty weak body. I might try him out though if I can find some. I don't think ramp is really necessary for this deck. Druid's Deliverance is probably good too.Changes-4 Briarpack Alpha-4 Shambleshark+2 Ranger's Guile+2 Druid's Deliverance+3 Fated Infatuation+1 Fated InterventionThank you for your suggestions.
I don't really see a huge problem with the deck not working very well without a Biomancer. There are four of him so generally you should get at least one. You are right that it isn't anywhere near as good if for some reason you don't get him though. Also even if they have played against it before, I think an instant speed 5/5 is still pretty hard to deal with. And that 5/5 double strike: that is what the bounce is for. And saying that the creatures will die to burn as soon as you play them isn't really specific to this deck, and Simic Charm can help with it anyway, though I might add some cheaper counterspells. Do you have any suggestions on how you would improve it? I haven't really used it much yet, so it might end up completely different. thank you.