Start typing a card name and use the auto-complete feature to select the card you're trying to add. Enter a quantity and add that card to your command zone!
The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Since MTG Vault does not have Daryl, here is what Daryl, Hunter of Walkers does:Daryl, Hunter of Walkers {2}{R}{G}Legendary Creature — Human ArcherAt the beginning of your upkeep, target opponent creates three Walker tokens.{T}: Daryl deals 2 damage to target creature.Whenever a Zombie an opponent controls dies, draw a card.Budget Options:-If you cannot afford Caverns of Despair, I recommend Briar Patch or Silent arbiter in it's place.
The premise of this deck is to give your opponents creatures using Daryl's triggered ability. Other cards such as: Bramble Sovereign, the hunted creatures, etc. do this as well. This deck also has some creatures that can help Daryl survive the zombie apocalypse such as: Jaya Ballard, Kamahl, Apex Altisaur, etc. The goal of this deck is to stay alive long enough for your opponents to have a lot of creatures. Once they do, the decks win cons finally get there. Cards such as: Dingus staff, repercussion, vicious shadows, insurrection, stuffy doll and brash taunter can serve as wincons after a board wipe from star of extinction or blasphemous act. Combos/Synergy: -Daryl, Hunter of Walkers/Kamahl, Pit Fighter equipped with Thornbite Staff to wipe all zombies/creatures with power 2 or less-Gorgon Flail/Basilisk Collar equipped to Daryl, Hunter of Walkers/Jaya Ballard, Task Mage/Kamahl, Pit Fighter/Kumano, Master Yamabus/Brash Taunter let you kill any creature.-Compost/Reap: These work because the Walker tokens are black creatures.-Apex Altisaur + Daryl, Hunter of Walkers: This lets you board wipe whenever you want. You use Daryl's ability to deal 2 damage to the dinosaur and it starts going to town.-Daryl, Hunter of Walkers/Jaya Ballard, Task Mage/Kamahl, Pit Fighter/Kumano, Master Yamabus + Polyraptor/Silverclad Ferocidons/Ranging Raptors/Ripjaw Raptor. If you deal damage from any of those creatures to the dinosaurs, then it trigger's their enrage abilities each turn.
This deck has been viewed 700 times.
NOTE: Set by owner when deck was made.