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Inside the deck is one insta-win the game combo. If you get Doubling Season/Parallel Lives, Ashnod's Altar, and Slimefoot on the board at the same time, you win. Sacrifice 2 creatures to Ashnod's, then make a saproling with Slimefoot. Rinse and repeat, using the saprolings created by Slimefoot. The other underlying theme is to slowly overpower your opponent's board. Oran-Rief the Vastwood and the countless lords in the deck buff up the saprolings you make, and Triumph of the Hordes/Overrun can be great closers.Another fun thing to do with Slimefoot that I came across online is to enchant Slimefoot with Keen Sense and/or Glistening Oil/Phyresis. Every time a saproling you control dies, you put an infect counter on each opponent and you also draw cards. I added Snake Umbra as a second Keen Sense.One thing that is a bit shaky with the deck is what creatures are in it. Some of the Thallids synergise well (Sporesower Thallid and Sporoloth Ancient, as each of the other fungus creatures in the deck can start making saprolings), but some creatures could probably be replaced, (Plaguemaw beast).One more thing to watch out for is board wipes, and I didn't add much protection from them. The nice thing is that Fungal Plots and Necrogenesis can get you back on your feet after a board wipe, and Whisper can start bringing back creatures from the graveyard.
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NOTE: Set by owner when deck was made.
Grafted Wargear gives you another source of infect for Slimefoot. I personally would pull Fellwar Stone for it.
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Awesome, I'll be sure to add it. Thanks for the suggestion!
De nada. Fellwar Stone seems better in 4-5 color decks anyway. Also, with your token-making-and-eating theme, Diabolic Intent could be a good replacement for Broken Bond, while Nullmage Shepherd can fill in for Status/Statue. Just my opinion, though.