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Lyzolda, the Blood Witch came up in the random card options today (on the Gatherer), and it inspired me to build this deck. Special thanks to Pkmnfn and Blizzard for helping me playtest this deck.Savra and Lyzolda paired up together gives you a ridiculous sac outlet/engine. Paired up with all the triple coloured creatures, and this Jund deck really becomes a sacrificial deck. This is my first attempt at Jund, so tell me what you think in the comments!This deck is MODERN, and the budget max is $10 in the red box.If you like this deck, check out some of my <a href="http://www.mtgvault.com/suitangi/budget/"> other budget decks</a> :)
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This seems like a good build. Watch out, though- the 4-of of Lyzolda will end up messing you up most of the time, since she is Legendary. I'd recommend adding in some persist/undying creatures for some extra mileage off of the sacs. The Jund Borderpost would also be a budget-wise fixing option, and it plays well with Hackblade.
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Though I love alot of your other decks, the mana curve on this deck is wayyyyy too high, and that will slow it down to a point of uselesseness especially in modern :p Not to mention what are you going to scarifice with all these sac effects??
I know the mana curve is terrible, but really, they're mostly within three mana, so I feel like it's alright for budget.With all of the sac outlets, they themselves can be sacrificed, mostly I'm looking to sacrifice triple colored creatures, but as long as the effects take place, it should be alright.
ohhhh, I see, and yeah it is budget(:
Yeah, this deck won't ever see competitive play haha, and the point really for me, at least is just to have fun with magic. This deck is meh, as long as you can sacrifice some of the stuff with Lyzolda and/or Savra out, you should be fine.
Some things I would suggest are as follows:- Adding Primal Rage for Trample and Fervor for Haste (or Fire of Yamivaya)- Adding Borderposts instead of their respective multicolored lands (counts as multicolored permanents)- Parallel Lives for token addition- Awakening Zone for a token per turn- Dragon Fodder/Krenko's Command for tokens- Kathari Bomber for more tokens- Taking out one of the sac engines (most likely Golgari queen)- Taking out Sek-Kuar (not really as helpful):)
Those are a lot of nice suggestions! I will test them out and see how they do. Haste looks really convincing right now. :) Thank you!