Unblockable Infect Deck

by SugarRush005 on 04 June 2014

Main Deck (60 cards)

Sideboard (4 cards)

Instants (4)

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Deck Description

Unblockable/Trample blue and green infect deck

How to Play

This deck aims at bypassing your opponent's defences for an easy win.

The structure of the deck allows for low mana creatures to be brought out with low mana buffs that give the creature unblockable, trample or increase its power.

Ideal Scenario for turn 2 win:

Hand - Forest, Island, Glistener Elf, Distortion Strike, Mutagenic Growth (x2) and Might of Old Krosa

Turn 1 - Forest -> Glistener Elf
Turn 2 - Island -> Distortion Strike, Mutagenic Growth x2 (Pay Life), Might of Old Krosa (get +4/+4 for playing during main phase), attack for 10 poison counters = win

Phyrexian Swarmlord is in the deck for good measure. If the game hasn't ended by the time this card comes into play it shouldn't be hard to overpower your opponent with numbers, trample and creature buffs.

Deck Tags

  • Unblockable
  • Infect
  • Budget

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,060 times.

Mana Curve

Mana Symbol Occurrence

0100029

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Unblockable Infect Deck

There are 2 cards that I don't like in here: Invigorate and Triumph of the Hordes
Invigorate is your only Vintage/Legacy card and everything has infect, so Triumph is just rubbish in here
I'd look at stuff like Mutagenic and Giant Growths

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Posted 04 June 2014 at 02:46

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Kinda new to this why is Invigorate bad? I would like to keep some trample so maybe Rancor instead I just figured with multiple creatures on the board the +1/+1 and trample to all creatures would be effective, cheers for the help

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Posted 04 June 2014 at 02:57

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I'd swap your Invigorates for Mutagenic Growths and Triumph of the Hordes for Rancors

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Posted 04 June 2014 at 02:59

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Still why is Invigorate bad? I don't understand the Vintage/Legacy comment

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Posted 04 June 2014 at 03:03

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I'm not saying that Invigorate is bad, it's quite a good card.
The problem that I have with Invigorate is that it is an older card and isn't legal in Modern format, and it is the only card which is illegal in modern. If someone has only 1 or 2 cards that aren't critical in the deck that make it a different legality, I'll recommend a different card to sub out so it is legal in stuff like Standard and Modern

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Posted 04 June 2014 at 03:07

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Ahhhhh ok thankyou

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Posted 04 June 2014 at 03:10

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It is something to consider for all decks.
Anyway, glad I could help. If you need any more advice feel free to find me. I also have a variety of infect decks if you're interested

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Posted 04 June 2014 at 03:11

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Depends which format you play though. If you don't plan on sticking to Modern or Standard (or do any tournaments) and only play casual, you'll want to keep Invigorate in there.
Also, perhaps put in 4 Glistener Elves? And maybe some Blight Mamba's, a 2 CMC infect with regenerate.

If you want some more ideas for a U/G unblockable infect deck, I've got a $5 one that always wins from turn 2 to turn 5 max. Not modern, but who cares, I play with a bunch of crazy dudes who also don't stick to restricted formats, which leads to some extreme gameplay :-)

http://www.mtgvault.com/spiffmeister/decks/infast-2/

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Posted 04 June 2014 at 07:40

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