Fling a Emrakul

by stylee19 on 11 May 2013

Main Deck (60 cards)

Artifacts (8)


Enchantments (4)


Land (20)

Sideboard (15 cards)

Creatures (3)


Sorceries (3)

Instants (4)


Land (5)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Trying to cause a lot of damage really fast, before opponent knows what hit them their dead. Suggestions welcome.

How to Play

The whole idea of this deck is to smash your opponent in one turn.
Cast Sneak Attack or Through the Breach to get Emrakul out. Hopefully he can smash through, or fly over your opponents defenses. Ideally you can hit them for a full 15 damage. But before Emrakul goes to graveyard due to Sneak Attack's or Through the Breach's effect Fling him at your opponent for another 15 damage. If you have it in your hand use Goryo's Vengeance to bounce Emrakul back into play, rinse and repeat.

Or Entomb Emrakul but before his graveyard shuffle goes into effect cast Goryo's Vengeance, attack and Fling.

Don't have the cards you need to pull off the combo, search your library with Diabolic Revelation to get what you need. (Although yes it is itself a costly card.)

Play Torpor Orb to get Phyrexian Dreadnought out easy. Attack and block with them or fling them.

Deck Tags

  • just for fun
  • Emrakul
  • Fling Deck

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

0019120

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Fling a Emrakul

instead of diabolic revelation, make it quicker with diabolic tutor and I don't think the pithing needle dreadnaught thing works because its not an activated ability, it's a static ability because dreadnaught enters the battlefield not tap him or pay mana to do anything but its static because of that reason, if that makes any sense.

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Posted 17 May 2013 at 16:44

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Now that I look at it, you may be right. Uh oh.

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Posted 17 May 2013 at 17:01

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look it up I may be wrong but I think that's what the definition of activated ability is

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Posted 17 May 2013 at 17:29

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Okay so Torpor Orb instead of Pithing Needle

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Posted 17 May 2013 at 18:34

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uhhhhhhh... take out entomb? what r u gonna do with it? put an emrakul in your graveyard to be shuffled back into your library? it reads IF it would be, which means it doesnt even have the chance to go to the graveyard, instead of being moved to that zone on your field it gets shuffled into your library INSTEAD. the key rule of magic is "If a card superceids a rule in magic go by the card" any judge will tell you that. emtombing an emrakul is pointless and if you use it for dreadnaught... thats just a useless spell

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Posted 17 May 2013 at 18:38

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It doesn't say if it says when. "When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library." So Emrakul is technically put into a graveyard. So when it does cast Goryo's Vengeance, it's an instant I assume it can interrupt Emrakul's shuffle chain. I may be wrong about this though, what do you all think?

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Posted 17 May 2013 at 18:44

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and whats the point of 4 emrakuls in your sb? that seems pointless lol

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Posted 17 May 2013 at 18:43

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If you have the money to get them having four would increase the chance of it occurring in your draw.

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Posted 17 May 2013 at 18:49

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oh shit, my appologies... i was going off of memory, probably dumb of me bein as its online lol, you would be correct on that

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Posted 17 May 2013 at 19:01

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No problem. And you were right about using entomb on phyrexian, what I should have said is you can fling them if you need to.

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Posted 17 May 2013 at 19:06

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and yes having four would, but you have 5 listed for the deck, one mb and 4 sb. which makes one too many lol

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Posted 17 May 2013 at 19:26

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True. I'll fix that.

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Posted 17 May 2013 at 19:28

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