The Whip of the Sultai

by Stoves on 06 October 2014

Main Deck (60 cards)

Sideboard (10 cards)

Instants (4)


Artifacts (1)

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Deck Description

So this is a Sultai deck i've been working on and haven't quite got polished yet. So ideally I was looking for some suggestions as to sideboard and polishing the main deck.

How to Play

Ramp
4x Sylvan Caryatids - these also serve to help protect against early token strategies to some degree.

Delve enablers
4x Taigam's scheming - whilst this yields you an overall card disadvantage it stabilizes your draw for up to several turns and ensures you hit those land drops. Drop it turn two if no caryatid yet.

2x Nyxweavers - these fill your graveyard, block weaklings and eventually grab you that essential kill spell back from the graveyard.

2x Sidisi - Whilst not at her best in this relatively creature light deck she does give you 3 graveyard cards the turn she comes down, and potentially those handy zombies.

Beaters
4x Rakshasa Deathdealers - these were allstars at the prerelease and in testing I have found them consistently useful, I once used one to fend off a Zurgo for 3 turns till I managed to dig for that kill spell. They can also soak up your extra mana late game to join in on the beatdown.

2x Kin-tree Invocation - depending on what is in play, these can range from 2/2 to 5/5, or even higher if you have a Rakshasa and lots of mana (buff!). Late game a 2 mana 5/5 that also gives a card into my graveyard is awesome. Early game they are usually 2 mana 3/3s which are just dandy too.

2x Reaper of the wilds - difficult to kill and a high toughness with deathtouch. Rarely a poor play.

2x Prognostic sphinx - also difficult to kill and discarding cards doesn't feel so bad when you can either bring them back with the whip or use them for delving. The scry ensures you don't accidentally graveyard your best cards with Nyx weaver.

Graveyard shenanigans
2x Whip of Erebos - this pretty much stabilizes the game for me every time it comes down. Immediately gaining lots of life and being able to bring back the good stuff from my graveyard is phenomenal.

2x Treasure cruise - with a full graveyard this is a delvecestral recall, enough said.

2x Dig through time - digging through the top seven and choosing my fave... woo!

Sideboard

Necropolis fiend - I am on the fence about this one, he uses up your graveyard, but he is an excellent defensive whip target (block one guy and ping his buddy).

Hornet queen - Better in the graveyard than in my hand, Whip = free bugs and two to the face.

Bile blight - for those pesky tokens.

Deck Tags

  • Standard
  • Sultai
  • Graveyard

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

01829019

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

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