The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Deck that uses championing creatures with Pandemonium to go infinite. Three championing creatures can create an infinite loop that, with either Pandemonium or Aether Charge (since at least one of the creatures is likely to be a changeling), can win the game. The high toughness of the championing creatures makes the Pandemonium tough even without the infinite loop. I also use the Banneret and Familiar to make my creatures and enchantments even cheaper.
This deck has been viewed 972 times.
I find Kodama's Reach better than Harrow. You don't have to sacrifice. Also, Shivan Oasis is a nice dual land. I like the idea of the deck. If you find that you aren't playing cards fast enough, Treefolk Harbginer is nice for the Forest grab for some mana accel. Summoner's Pact might also be nice. You can grab the final creature for the combo if you find you don't draw the Champion creatures enough.
Permalink
I like the idea of Kodama's Reach, though I don't actually have any. The advantage with Harrow, though, is that you have two untapped lands afterwards. Treefolk Harbinger is a great card, especially for only one mana. I was thinking of simply replacing either the Harrow or Rampant Growth with a playset of them. Your comments will probably push me to do just that. Summoner's Pact is also a great idea! Thanks for the suggestions.