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Standard Artifact deck that takes advantage of synergies to boost artifact creatures and reduce the cost of artifacts. Instant and sorcery spells boost attacking creatures.
Main castChief of the Foundry - 3c, Boosts artifact creatures.Metallic Mimic - 2c, gives creatures of a type an extra counter when they enter the battlefieldFoundry Inspector - 3c, creduces the cost of artifacts by 1. A couple of these on the board and you can play most of the deck for free.Supporting Cast:Filigree Familiar - 3c, Life gain, and card drawHope of Ghirapur -1c, Flying, potential to shut down an opponent's instants or sorceries.Ornithopter - 0c, FlyingSorceries:Slip through the cracks - 1b, make something unblockable, card drawInstantsShock - 1r, 2 damage, where it hurts the mostBuilt to Smash - attacking creatures get +3/+3 til end of turn.Artifacts:Decoction Module - energy counter when you play a creatureDynavolt Tower - Energy counters when you play instant or sorcery, spend energy counters to deal 3 damage to a targetGonti's Aether Hert - energy counters when you play an artifacts, possibility to get an extra turn or twoProphetic Prism - 1 man of any color, card drawDeadlock Trap - spend energy to tap opponent creatures.
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NOTE: Set by owner when deck was made.