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All about getting the almighty Emrakul out into play, and have heaps of ways to do it: #1 Get a huge amount of walls out, boost my mana heaps with the Overgrown battlement, and also use the Chalice to boost more so if need be #2 Summoning Trap; whether or not someone counters one of my creature spells, it's still a cheaper option to getting Emrakul out into play #3 Hypergenesis... Pretty much a fool-proof way of getting it out provided I have one in my hand once Emrajul is out, it's hopefully close enough to being game over for the opponent
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Nice concept.
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Works pretty well so far... I can get the Emrakul out insanely fast (usually with Hypergenisis or mana boost with Summoning Trap)... And if the opponent can somehow actually counter it i can just make another within a few turns. So far only really loses to decks that can get around the defenders and kill me before the big fella comes out