First Strike

by steve_thedouche on 12 April 2011

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

inflict pain with easy to cast first strike creatures

Deck Tags

  • Weenie

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,316 times.

Mana Curve

Mana Symbol Occurrence

570000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for First Strike

For some more strength, you can toss in a set of Crusade to add more +1/+1 (thought Crusade is for ALL white and not YOUR white).

24 land is a little much for white weenie, imo. Nothing costs more than 4 CC, so I'd shave down to 21 (maybe even 20) and let it roll from there. Those 4 open spots would make room for Crusade, or perhaps Swords to Plowshares to help clear the road. Reviving Dose could also get phased out for either option, as well.

I appreciate any comments or criticism you can offer me on any of the decks that I have posted here (just click on my name to see the deck list). Thanks in advance!

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Posted 22 April 2011 at 04:31

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yeah i think i need to drop a few lands, though i do like the idea of having enough to always play safe passage in the opponents turn when needed.. might just drop some land and put in some coat of arms (seeing as almost everything is a knight).. or maybe some draw cards

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Posted 28 April 2011 at 00:55

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Deciding to keep the lands for the moment... they make armoured ascention all the more viable - and that card is normally the one that puts me from a good position into a win position

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Posted 05 May 2011 at 21:44

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Hiya steve_thedouche nice deck, I suggest running some brave the elements so you can get some damage through or live through pyroclasm/slag storm also it serves a similar purpose as safe passage except it is 1 mana compared to the 3 safe passage takes

Also I would suggest leonin skyhunter 2 mana for a 2/2 flyer is good in these type of decks and has won a lot of games for my WW deck also it is a cat knight making your exemplar amazing with it I would drop long bow archer since its a solider it doesn't gain the benefits of knight exemplar you might also look into kemba's skyguard and replace reviving dose with survival cache, chances are you will be winning in life by turn 3 to be able to take advantage of its draw twice.

Thats all the improvements I see right now otherwise its a good deck and seems like it could pull off some quick games thanks for commenting on my deck btw i appreciate it.

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Posted 06 May 2011 at 04:41

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