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Just a goofy little combo deck idea I've been kicking around for a while.
A perfect hand should go something like:T1: Shelldock Isle with Laboratory Manic under itT2: Island / Renown WeaponsmithT3: Cavern of Souls / LevelerT4: Use Shelldock to cast Laboratory Manic / Draw / WinThis deck is all about having a Laboratory Maniac out when Leveler resolves so you can draw to win. I'm trying to make it lean a bit towards control to protect the Maniac as you try draw or tutor through the deck looking for your combo pieces. This is a pretty simple deck to figure out but here are a few tips to help it run a bit more smoothly:Always call Wizard for your first Cavern of Souls, by the time you can play Leveler you should have a Swan Song to protect him, or if you're lucky call Juggernaut if you get a second CoS out.If you have a Laboratory Maniac already in had you can cast Drift of Phantasms instead of using him to tutor as he makes a great blocker for the Swan tokens this deck can give people.Thanks for taking a look and I'd appreciate any input, especially if you could give a few ideas for a good turn 1 spell or sideboard ideas.
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Hey, nice deck and awesome idea. I like the combos and I would suggest things that help control what you draw next.Ponder, Preordain, Halimar Depths are what I use in my mono-blue mill. I hope they can fit somewhere for you as well if you find them helpful in controlling what you draw next, if you don't get what you're wanting on open hand or early game.+1 upvote :)
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Yeah, I was feeling like I need to be drawing more through the deck faster. I believe Ponder is banned but Preordain is definitely a card that will find it's way into the deck. Halimar Depths is a card I'm also strongly considering but I'm not sure if coming in tapped is going to slow me down too much. Thanks for the ideas, they're definitely helpful!
i like this deck cool idea
Unfortunately, Preordain is also banned in Modern. :( Serum Visions, Sleight of Hand, & Telling Time are some Modern-legal options you might consider. Always like Leveler decks! :) +1.
You sound quite knowledgeable about the deck type, could you possibly suggest an alt win-con for it? From talking to a friend it does seem like a week combo if someone were to Surgical Extraction my combo piece for example.
Surgical Extraction will only blow your gig IF (a) your opponent has a way of putting one of your pieces in your GY in the first place, & (b) you're not holding any counter magic. For that reason, you probably want to be able to board-out Remand in favor of another counter spell as needed. Rather than trying to add an alt win-con, though, I'd probably focus on protecting the one you have. For example, Mirror of Fate also removes your library, while allowing you to "replace" it w/ up to 7 cards you own that are exiled, which could make Surgical Extraction actually work in your favor; you can also sac the Mirror after Leveler goes off to get back anything you need/want that was exiled by it. The decks I've played Leveler in were so different as to not be much help here (you'd have to change your whole deck), but I think what you already have is fine, so long as you cater to it. You came up w/ a cool concept here, so run w/ it! - & let naysayers like your friend try to keep up! ;)
Seems like a cool deck! I like the synergy between Lab Maniac and Leveler! +1
I would suggest Augur of Bolas to help search for your instants/sorceries and also use him as a blocker. There's also the issue of creature removal. In case they kill the lab maniac, you might need more than just remands. I would suggest pact of negation as a free spell, and possibly redirect in case they try to kill the maniac and you have no remands or probes.
Augur seems like a great replacement for Taigam's Scheming as it gives a similar function as well as dropping in a decent blocker. I agree the Laboratory Manic is looking unprotected, Pact of Negation looks great but I'm also considering Swan Song as I can then cast Drift of Phantasms to block the swan it'd produce. I also realized Cavern of Souls would be great for calling Human as well as Juggernaut ensure my two combo pieces can hit the field.Thanks for the advice, it was quite helpful!
No problem =)Are looking to make this modern legal? because if not, you can always use Gush in response to your opponent removing your maniac. it's a great surprise for them since Gush is essentially a free spell for the win! ;-)
Yeah trying to keep keep it modern legal, I can tap the Civilized Scholar if they do it once the Leveler hits but yeah, Gush would be great to protect him if I could use it. I had Fathom Seer in there for almost the same effect but it seemed a bit too slow since I had to play it for 3 first.
cool!
Very nice, but stupendously expensive. I cloned this, and with just a few mouseclicks lowered the price by $200.> Change 4x [Cavern of Souls] out for 4x [Islands]> Remove 4x [Remand]> either find an inexpensive ($$-wise) counterspell to replace the Remands, or simply move the 4x [Mirror of Fate] from sideboard to main deck.Yes, it's a bit more vulnerable to counterspells ... but it's also a LOT more affordable. And if you ever lay hands to some CoS, or equivalent replacements, you can always swap them back in. Same for the Remands.
For modern that's still well within budget range, especially since having a Cavern of Souls out can be what wins you the game. It makes more sense to me to have what I'd considered to be the best version of it posted and let people build around that if they want to try the same deck type at lower cost.
I suppose there's a difference of mindset involved: I don't play competitively or in tournaments. Just casually. Thus, it's hard to justify spending over $200 for a single deck, especially when most of that money is for just _four cards_. :)So, call my "pared down" version the entry-level, casual-friendly "Budget" model ...? :)Regardless, I do love the concept of the deck, and my tweak of it preserves the key combo and strategy. I expect to have lots of (casual) fun with it, once it reaches the front of the line for purchases.
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I would take out the Cavern of Souls. You don't really have any repeating creature type that needs a specific color of mana that you don't normally have. It is add a lot of money to your deck and their are probably other lands that would be more beneficial to this deck.
It's included here for it's other ability.
Indeed, it's there for the "cannot counter" side of things.
Have you considered pact of negation?
It's nice that it's free to cast but having it eat my entire next turn is kind of a turn off. I've thought about possibly sideboarding it but for now it's a no.
Hmm I play two sideboard in twin. I only use it on the turn in going to win
If Steve is running cavern of souls I would guess that it's because he already bought them for a different deck. So their cost isn't significant. If you don't have them already they aren't worth buying for this deck but it's really not a bad extra precaution to protect the combo especially since this deck doesn't really need much color from its land base.Since no one has mentioned it though, for a budget version of remand and swansong you could easily substitute mana leak, spell pierce, and spell snare. Its probably better for the deck anyway because it doesn't allow your opponent to path to exile your labratory maniac twice to beat you. I also think I need to point out that you can't use quicken to transmute at instant speed, so a kill spell or serum visions may be more efficient.
I definitely love it!+1
I had this combo over a year ago, Bant Combat Prevention. check, love the combo though. Its budget too.
Most of the combos that show up in these pages aren't new per se, but are to the person presenting the deck (& apparently, to many viewers). I've only been "here" since August of this year, but I've seen people going gaga over combos that are REALLY old news...it surprised me until I realized that not everyone uses Gatherer. ;)
Also, there are plenty of folks (like myself) that walked away from the game for several years, and are only now returning to it again. So what might be an old idea to most, is sometimes a new idea to us, because we weren't _around_ when a given combination was first possible.
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clash of wills would be good here, or if your looking for card draw/ scry wall of omens or omenseeker id suggest pragnostic spinx to but this is a faster deck, so you may not need it.