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Æther Vial: helps get creatures you need thats in your hand in play (in the long run). Mimic Vat: copies the cards you sac for birthing pod. Ratchet Bomb: helps get rid of just about anything (even tokens(cost 0 so play and sac) to keep control. Birthing Pod: is the life and soul of this deck kill of your creatures of each costs to bring +1 costing creatures out for their abilities to work your way up the mana costing creature. Protean Hulk: is the last birthing card in the combo. by the time you get him out you should have a small army that will self build and take out things that stand in your way (enchantments and artifacts and a land or two). Saffi Eriksdotter: is a creature your gonna want to get in play later when your brithing pod sacing your 4and+ creatures, so this creature will act as an other (cheaper) mimic vat to bring back creatures. Bloodbraid Elf: is the launcher for building with its cascade, bring out some smaller creatures like Saffi Eriksdotter and sac bloodbraid elf with birthing pod bring her back with Saffi, then cascade again. Enlisted Wurm: is one of the climaxes of the deck for his cascade and his high mana cost, try sticking to birthing him out instead of casting( dont blow away all your mana) Elvish Piper: is going to help lay out any creatures from your hand to play with the cost of a Green mana. Brutalizer Exarch: is more for backup when birthing out cards and stacking for cascade or even just getting rid of card you just down right dont like in play. Eternal Witness: is going to help bring back cards you lost and give you a second chance to play them when you need them. Young Wolf: is your cheapest creature card mainly made to block and to sac by birthing pod if need be. Lightning Mauler: is really just gonna let the creatures you bring out hit some damage befor sending them to birthing pod and should really help speed the game in you odds. Acidic Slime: is really useful in this deck due to birthing pod and mimic vat, you can just keep bringing him back to destroy artifacts, enchantments and lands cards and helps clear the way for you. Chord of Calling: is mainly as backup to get out creatures you need. Congregation at Dawn: well this card is great for this deck, its gonna let you stack up for Enlisted Wurm with; Bloodbraid Elf and anything you out of 3and- cost. Selesnya Charm: well we all need a charm... helps get big creatures that are in your way. Sundering Growth: works well with mimic vat for Growth's populate and it get rid of any artifacts or enchantments. well people and other "Enemy Wizards" :P their it is just a deck i put up and if and try it out let me know how it works and needs to be put in to make it work. please leave a comment and a like.
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