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probably a bit slow to start, but once it gets momentum its unstoppable
you will want to have an opening hand that consists mostly of land or your dryads, just try to mana ramp as fast as possible out of the gates. there are three res cards so you can be a little reckless to start. once you start getting out the big guys the game will quickly fall into your favor. use their trample and siege behemoths ability to quickly end the game after that point. once you have a sizable line this deck is un-killable
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