Goblin Sac FTW 2 (2009)

by Stags on 04 August 2009

Main Deck (62 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

**Lost my account PW and dind't know what e-mail it was under lol... so I had to make a new one cause I wanted to changed some cards but I couldn't...**

Basically sac tokens (using Skullclamp or Goblin Bombardment), deal damage when you sac with Boggart Shenanigans, they have to sac a creature cause a creature hit your graveyard (triggers Grave Pact), and Knucklebone Witch gets bigger. Then once you sac a good amount of tokens, all their creatures are gone attack with a frickin big Knucklebone and win. Oh did I mention stack your deck with goblins with Goblin Recruiter, Ping ALL X/1 creatures with Goblin Sharpshooter, and free casting for creatures with Aether Vial. There is many ways to win. Very simple and is fun to play.

what usually happens...
1st turn: Mana - Aether Vial
2nd turn: Mana - Knucklebone Witch (using AV) - Mogg War Marshall
3rd turn: Mana - Skullclamp - Goblin Recruiter (using AV) (stack deck) - Sharpshooter
4th turn: Mana - Grave Pact - Start clamping ur tokens/recruiter and get all the goblin u need and watch there creature go bye bye....

**there is other ways for stuff to come out faster (Dark Ritual and Night's Whisper) but you see that 4th turn they are screwed even without the helpers or other cards that make this deck even more nasty...

also if you chump block with a creature they also loose a creature... yea it gets them thinking twice about attacking lol...

it messes with peoples heads and is so much fun...

Deck Tags

  • Casual

Deck at a Glance

Social Stats

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This deck has been viewed 1,665 times.

Mana Curve

Mana Symbol Occurrence

0020300

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Goblin Sac FTW 2 (2009)

If you don't have the $$ and your friends/tourniments don't take proxy's then you can take out the badlands of basic lands and what not... all the rest is pretty cheap and if you love goblins then you got most of the other ones... (maybe not the sharpshooters)

**yes their is 62 cards in the deck... I just couldn't figure out what to to get rid of... and so far has been perfect for me...

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Posted 04 August 2009 at 20:36

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Wow looks fun!

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Posted 05 August 2009 at 11:20

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it is lots o fun and the best part is they can't really win this broken creatures like "if you control this creature you can't loose the game" or "industructable" or other stupid crap they put on cards... just be like what?? ok... I sac a goblin 1/1 token (to bombardment) for you Darksteel Collossus... what you wanna sac a different creature??? ok do it again.. again... again... actually this time I will clamp one so you loose a creature and I draw 2 cards??? OUCH??? o yea you have no creatures and I have a big ass Knucklebone coming at you... sry HAHAHA fail... and this whole time you can be sharpshooting once (or twice because 2 creature hit the graveyard... not sure on this one) EACH SAC... yes it so much fun to get rid of 2000/2000 creatures that people come up with...

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Posted 05 August 2009 at 11:36

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hey man thx for the thumbs up i appreciate it, nice deck i wouldnt want to go against it, thumbs up to u too :) feel free to check out my other decks too u might like some others of mine too. O

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Posted 06 August 2009 at 04:33

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there is this enchantment its red and black all goblins get +1/+1 become black and zombies u dont need it in the build but its fun also the compass it makes any land any kind until end of turn rly fun with a ton of mtn walking goblins hope u like the ideas

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Posted 06 August 2009 at 04:35

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