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The Spirits are restless...
Kinda had a hard time incorporating enough kill spells IMO, but you've got some very nice counterspells (Dissipate is one of my favorite counter spells in the game after Dissolve).All Spirits have flying and can become unblockable in a pinch (making use of Artful Dodge from the side). Oddly enough, there's room for some pseudo-mill from the Innistrad Spirits as well. Drogskol Captain is the heart of the build and pumps up your Spirits to be competitive. Keep him alive, drop more spirits, and keep countering your opponent.
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