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A Jeskai aggro brew, intended to beat face and use combat tricks to keep value creatures on your side of the board.
Early game you want to drop Swiftspears and Seekers, as well as Mantis Riders as soon as you can. Mid-game* (turn 4-7) dropping Mentors and Grandmasters to get value. Treasure Cruise late game to refill your hand and finish off opponents.
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this looks good in standard right now, post results if you bring it to an fnm!!
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It went 2-3 with a win every match, so I'm trying to flesh it out a bit.
I played the following list to a FNM win on Friday. When Khans first came out, I played a similar list and just missed my bubble match for the top 8 of a TCG Player 5k. Those were the only two times I've played burn in the current standard (other than testing) and both times it felt great. I feel like this list is fine. Being this low to the ground means people can definitely out power you, but if they take 2-3 damage off their lands and Swiftspear is able to deal 4-5 damage or Outpost Siege sticks, it's usually a pretty easy win. I will say you have to play well and make good decisions to win with it, though.4 Monastery Swiftspear4 Seeker of the Way4 Soulfire Grandmaster4 Stoke the Flames4 Lightning Strike4 Magma Jet4 Searing Blood3 Arc Lightning3 Wild Slash2 Outpost Siege1 Chandra, Pyromaster11 Mountain4 Temple of Triumph4 Battlefield Forge3 Plains1 Wind-Scarred Crag3 Brimaz, King of Oreskos2 Glare of Heresy2 Erase2 Banishing Light2 Outpost Siege2 Chandra, Pyromaster2 Roastvs. Tokens:-4 Monastery Swiftspear-3 Wild Slash (seems counter-intuitive, but you're already overloaded on 2-damage spells for their guys)+3 Brimaz, King of Oreskos+2 Glare of Heresy+2 Chandra, Pyromastervs. Abzan Control:-4 Searing Blood-3 Wild Slash-3 Arc Lightning-1 Monastery Swiftspear+2 Outpost Siege+2 Roast+2 Banishing Light+2 Glare of Heresy+3 Brimaz, King of Oreskosvs. Blue/Black Control:-4 Searing Blood-3 Arc Lightning-2 Wild Slash+3 Brimaz, King of Oreskos+2 Chandra, Pyromaster+2 Outpost Siege+2 Banishing LightOther matchups like Abzan Aggro should be pretty obvious in terms of sideboarding. Usually if their creature deck goes bigger, you want Roast/Glare and no Wild Slash, etc.Hope this is helpful.
I Appreciate the info, and I might sub a few things, but part of the excitement for me, is that I made this deck. I had an archetype in mind, but I didn't rely on much else beyond my interest in a few cards. I've played it enough now, to know when to shore up and when to open the gates. Very interesting info for sure, though.
It's all good. I prefer to make my own decks as well. I got 3rd in a PPTQ on Saturday with this exact 75 because I didn't have time to build anything else. My only loss was to Red/Green Devotion which went on to win the event. Back to back Polukranos game one (he played a second one after I Searing Blood and Arc Lightning'ed the first one), Polukranos and Whisperwood Elemental game two with me seeing zero sideboard cards was enough to really tax my puny removal to the point that I couldn't win. I think if you're going to go bigger like you list, I'd put in Thunderbreak Regent as a four-of and take out the Monastery Mentors. One cool deck that I saw at the PPTQ was a Naya burn deck that featured Grandmaster and Mentor. Atarka's Command is really good and it used it to great effect (making your Monk tokens into 3/3's is pretty sweet).Good luck to you!
Sweet deck! Swiftspear would be nice i guess fore som early pressure.
My current Jeskai build, expected to and some stuff with rotation.